internal void nextContext() { int addr = FoundState.GetSuccessor(); if (orderFall == 0 && addr > SubAlloc.PText) { minContext.Address = addr; maxContext.Address = addr; } else { updateModel(); } }
private int createSuccessors(bool Skip, State p1) { //State upState = tempState1.Initialize(null); StateRef upState = tempStateRef2; State tempState = tempState1.Initialize(Heap); // PPM_CONTEXT* pc=MinContext, * UpBranch=FoundState->Successor; PPMContext pc = tempPPMContext1.Initialize(Heap); pc.Address = minContext.Address; PPMContext upBranch = tempPPMContext2.Initialize(Heap); upBranch.Address = FoundState.GetSuccessor(); // STATE * p, * ps[MAX_O], ** pps=ps; State p = tempState2.Initialize(Heap); int pps = 0; bool noLoop = false; if (!Skip) { ps[pps++] = FoundState.Address; // *pps++ = FoundState; if (pc.getSuffix() == 0) { noLoop = true; } } if (!noLoop) { bool loopEntry = false; if (p1.Address != 0) { p.Address = p1.Address; pc.Address = pc.getSuffix(); // =pc->Suffix; loopEntry = true; } do { if (!loopEntry) { pc.Address = pc.getSuffix(); // pc=pc->Suffix; if (pc.NumStats != 1) { p.Address = pc.FreqData.GetStats(); // p=pc->U.Stats if (p.Symbol != FoundState.Symbol) { do { p.IncrementAddress(); }while (p.Symbol != FoundState.Symbol); } } else { p.Address = pc.getOneState().Address; // p=&(pc->OneState); } } // LOOP_ENTRY: loopEntry = false; if (p.GetSuccessor() != upBranch.Address) { pc.Address = p.GetSuccessor(); // =p->Successor; break; } ps[pps++] = p.Address; }while (pc.getSuffix() != 0); } // NO_LOOP: if (pps == 0) { return(pc.Address); } upState.Symbol = Heap[upBranch.Address]; // UpState.Symbol=*(byte*) // UpBranch; // UpState.Successor=(PPM_CONTEXT*) (((byte*) UpBranch)+1); upState.SetSuccessor(upBranch.Address + 1); //TODO check if +1 necessary if (pc.NumStats != 1) { if (pc.Address <= SubAlloc.PText) { return(0); } p.Address = pc.FreqData.GetStats(); if (p.Symbol != upState.Symbol) { do { p.IncrementAddress(); }while (p.Symbol != upState.Symbol); } int cf = p.Freq - 1; int s0 = pc.FreqData.SummFreq - pc.NumStats - cf; // UpState.Freq=1+((2*cf <= s0)?(5*cf > s0):((2*cf+3*s0-1)/(2*s0))); upState.Freq = 1 + ((2 * cf <= s0) ? (5 * cf > s0 ? 1 : 0) : ((2 * cf + 3 * s0 - 1) / (2 * s0))); } else { upState.Freq = pc.getOneState().Freq; // UpState.Freq=pc->OneState.Freq; } do { // pc = pc->createChild(this,*--pps,UpState); tempState.Address = ps[--pps]; pc.Address = pc.createChild(this, tempState, upState); if (pc.Address == 0) { return(0); } }while (pps != 0); return(pc.Address); }
private void updateModel() { //System.out.println("ModelPPM.updateModel()"); // STATE fs = *FoundState, *p = NULL; StateRef fs = tempStateRef1; fs.Values = FoundState; State p = tempState3.Initialize(Heap); State tempState = tempState4.Initialize(Heap); PPMContext pc = tempPPMContext3.Initialize(Heap); PPMContext successor = tempPPMContext4.Initialize(Heap); int ns1, ns, cf, sf, s0; pc.Address = minContext.getSuffix(); if (fs.Freq < MAX_FREQ / 4 && pc.Address != 0) { if (pc.NumStats != 1) { p.Address = pc.FreqData.GetStats(); if (p.Symbol != fs.Symbol) { do { p.IncrementAddress(); }while (p.Symbol != fs.Symbol); tempState.Address = p.Address - State.Size; if (p.Freq >= tempState.Freq) { State.PPMDSwap(p, tempState); p.DecrementAddress(); } } if (p.Freq < MAX_FREQ - 9) { p.IncrementFreq(2); pc.FreqData.IncrementSummFreq(2); } } else { p.Address = pc.getOneState().Address; if (p.Freq < 32) { p.IncrementFreq(1); } } } if (orderFall == 0) { FoundState.SetSuccessor(createSuccessors(true, p)); minContext.Address = FoundState.GetSuccessor(); maxContext.Address = FoundState.GetSuccessor(); if (minContext.Address == 0) { updateModelRestart(); return; } return; } SubAlloc.Heap[SubAlloc.PText] = (byte)fs.Symbol; SubAlloc.incPText(); successor.Address = SubAlloc.PText; if (SubAlloc.PText >= SubAlloc.FakeUnitsStart) { updateModelRestart(); return; } // // Debug // subAlloc.dumpHeap(); if (fs.GetSuccessor() != 0) { if (fs.GetSuccessor() <= SubAlloc.PText) { fs.SetSuccessor(createSuccessors(false, p)); if (fs.GetSuccessor() == 0) { updateModelRestart(); return; } } if (--orderFall == 0) { successor.Address = fs.GetSuccessor(); if (maxContext.Address != minContext.Address) { SubAlloc.decPText(1); } } } else { FoundState.SetSuccessor(successor.Address); fs.SetSuccessor(minContext); } // // Debug // subAlloc.dumpHeap(); ns = minContext.NumStats; s0 = minContext.FreqData.SummFreq - (ns) - (fs.Freq - 1); for (pc.Address = maxContext.Address; pc.Address != minContext.Address; pc.Address = pc.getSuffix()) { if ((ns1 = pc.NumStats) != 1) { if ((ns1 & 1) == 0) { //System.out.println(ns1); pc.FreqData.SetStats(SubAlloc.expandUnits(pc.FreqData.GetStats(), Utility.URShift(ns1, 1))); if (pc.FreqData.GetStats() == 0) { updateModelRestart(); return; } } // bug fixed // int sum = ((2 * ns1 < ns) ? 1 : 0) + // 2 * ((4 * ((ns1 <= ns) ? 1 : 0)) & ((pc.getFreqData() // .getSummFreq() <= 8 * ns1) ? 1 : 0)); int sum = ((2 * ns1 < ns) ? 1 : 0) + 2 * (((4 * ns1 <= ns) ? 1 : 0) & ((pc.FreqData.SummFreq <= 8 * ns1) ? 1 : 0)); pc.FreqData.IncrementSummFreq(sum); } else { p.Address = SubAlloc.allocUnits(1); if (p.Address == 0) { updateModelRestart(); return; } p.SetValues(pc.getOneState()); pc.FreqData.SetStats(p); if (p.Freq < MAX_FREQ / 4 - 1) { p.IncrementFreq(p.Freq); } else { p.Freq = MAX_FREQ - 4; } pc.FreqData.SummFreq = (p.Freq + initEsc + (ns > 3 ? 1 : 0)); } cf = 2 * fs.Freq * (pc.FreqData.SummFreq + 6); sf = s0 + pc.FreqData.SummFreq; if (cf < 6 * sf) { cf = 1 + (cf > sf ? 1 : 0) + (cf >= 4 * sf ? 1 : 0); pc.FreqData.IncrementSummFreq(3); } else { cf = 4 + (cf >= 9 * sf ? 1 : 0) + (cf >= 12 * sf ? 1 : 0) + (cf >= 15 * sf ? 1 : 0); pc.FreqData.IncrementSummFreq(cf); } p.Address = pc.FreqData.GetStats() + ns1 * State.Size; p.SetSuccessor(successor); p.Symbol = fs.Symbol; p.Freq = cf; pc.NumStats = ++ns1; } int address = fs.GetSuccessor(); maxContext.Address = address; minContext.Address = address; //TODO-----debug // int pos = minContext.getFreqData().getStats(); // State a = new State(getHeap()); // a.Address=pos); // pos+=State.size; // a.Address=pos); //--dbg end }
public virtual int decodeChar() { // Debug //subAlloc.dumpHeap(); if (minContext.Address <= SubAlloc.PText || minContext.Address > SubAlloc.HeapEnd) { return(-1); } if (minContext.NumStats != 1) { if (minContext.FreqData.GetStats() <= SubAlloc.PText || minContext.FreqData.GetStats() > SubAlloc.HeapEnd) { return(-1); } if (!minContext.decodeSymbol1(this)) { return(-1); } } else { minContext.decodeBinSymbol(this); } Coder.Decode(); while (FoundState.Address == 0) { Coder.AriDecNormalize(); do { orderFall++; minContext.Address = minContext.getSuffix(); // =MinContext->Suffix; if (minContext.Address <= SubAlloc.PText || minContext.Address > SubAlloc.HeapEnd) { return(-1); } }while (minContext.NumStats == numMasked); if (!minContext.decodeSymbol2(this)) { return(-1); } Coder.Decode(); } int Symbol = FoundState.Symbol; if ((orderFall == 0) && FoundState.GetSuccessor() > SubAlloc.PText) { // MinContext=MaxContext=FoundState->Successor; int addr = FoundState.GetSuccessor(); minContext.Address = addr; maxContext.Address = addr; } else { updateModel(); //this.foundState.Address=foundState.Address);//TODO just 4 debugging if (escCount == 0) { clearMask(); } } Coder.AriDecNormalize(); // ARI_DEC_NORMALIZE(Coder.code,Coder.low,Coder.range,Coder.UnpackRead); return(Symbol); }