void Start() { Gobject = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <GlobalClass>(); fortify_obj = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Fortify>(); draft_phase = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Draftphase>(); attk = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <attack_phase>(); }
public override Skill Clone(int value) { var tmp = new Fortify { Description = Description, MaxValue = MaxValue, Name = Name, Value = value }; return(tmp); }
void Start() { Gobject = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <GlobalClass>(); fortify_obj = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Fortify>(); }
public FortitudeJewel2() { Name = "Fortitude Jewel 2"; Skill = new Fortify(1); Type = SlotType.Medium; }