public void SetAttackerFortificationCard(FortificationCard card, Flank flank) { attackerFortification[flank] = card; }
public void SetDeffenderFortificationCard(FortificationCard card, Flank flank) { deffenderFortification[flank] = card; }
public void ApplyFortificationCard(CurrentPlayer player, FortificationCard card, Flank flank) { attacks[player].SetAttackerFortificationCard(card, flank); attacks[player == CurrentPlayer.FIRST ? CurrentPlayer.SECOND : CurrentPlayer.FIRST].SetDeffenderFortificationCard(card, flank); }