//Updates text labels void UpdateLabels() { availableGoldLabel.Text = GameManager.Instance.PlayerEntity.GoldPieces.ToString(); int travelTimeDaysLand = 0; int travelTimeDaysWater = 0; int travelTimeDaysTotal = 0; if (travelTimeCalculator.TravelTimeTotalLand > 0) { travelTimeDaysLand = (int)((travelTimeCalculator.TravelTimeTotalLand / 60 / 24) + 0.5); } if (travelTimeCalculator.TravelTimeTotalWater > 0) { travelTimeDaysWater = (int)((travelTimeCalculator.TravelTimeTotalWater / 60 / 24) + 0.5); } travelTimeDaysTotal = travelTimeDaysLand + travelTimeDaysWater; tripCost = FormulaHelper.CalculateTripCost( travelTimeCalculator.TravelTimeTotalLand, travelTimeCalculator.TravelTimeTotalWater, speedCautious, sleepModeInn, travelFoot, TravelTimeCalculator.CautiousMod, TravelTimeCalculator.ShipMod); travelTimeLabel.Text = string.Format("{0}", travelTimeDaysTotal); tripCostLabel.Text = tripCost.ToString(); }