public MapManagement(Form_AreaEditor main) { Main = main; main.ButtonItem_ExportCollision.Click += ButtonItem_ExportCollision_Click; main.ButtonItem86.Click += ButtonItem_ExportCollision_Click; main.ButtonItem_ExportVisualMap.Click += ButtonItem_ExportVisualMap_Click; }
public static void AddToCollision(Form_AreaEditor @base, VertexList vlist, Vertex[] vs, TriangleList tlist, Triangle[] ts) { foreach (Vertex v in vs) { vlist.Add(v); } foreach (Triangle t in ts) { tlist.Add(t); } @base.maps.ReloadCollisionInOpenGL(); }
public ObjectControlling(Form_AreaEditor main) { Main = main; AddHandlers(); }