public void Test_IsForcePowerInList_ListForcePowerParam_BadResult() { bool blnIsInList = false; ForcePower objForcePower = new ForcePower(); ForcePower objForcePower2 = new ForcePower(); ForcePower objForcePower3 = new ForcePower(); ForcePower objForcePower4 = new ForcePower(); ForcePower objForcePower5 = new ForcePower(); List <ForcePower> lstForcePower = new List <ForcePower>(); List <ForcePower> lstForcePower2 = new List <ForcePower>(); objForcePower.GetForcePower(1); objForcePower2.GetForcePower(2); objForcePower3.GetForcePower(7); objForcePower4.GetForcePower(8); objForcePower5.GetForcePower(9); lstForcePower.Add(objForcePower); lstForcePower.Add(objForcePower2); lstForcePower.Add(objForcePower3); lstForcePower2.Add(objForcePower4); lstForcePower2.Add(objForcePower5); blnIsInList = ForcePower.IsForcePowerInList(lstForcePower2, lstForcePower); Assert.IsFalse(blnIsInList); }
public void Test_IsForcePowerInList_SingleClassParam_GoodResult() { bool blnIsInList = false; ForcePower objForcePower = new ForcePower(); ForcePower objForcePower2 = new ForcePower(); ForcePower objForcePower3 = new ForcePower(); List <ForcePower> lstForcePower = new List <ForcePower>(); objForcePower.GetForcePower(1); objForcePower2.GetForcePower(2); objForcePower3.GetForcePower(7); lstForcePower.Add(objForcePower); lstForcePower.Add(objForcePower2); lstForcePower.Add(objForcePower3); blnIsInList = ForcePower.IsForcePowerInList(objForcePower, lstForcePower); Assert.IsTrue(blnIsInList); }
public void Test_SaveAndDeleteCharacterForcePower() { bool returnVal; int CharacterID = 1; int ForcePowerID = 55; ForcePower objFP = new ForcePower(); objFP.GetForcePower(ForcePowerID); List <ForcePower> lstCharFP = new List <ForcePower>(); ForcePower objFP2 = new ForcePower(); objFP2.SaveCharacterForcePower(CharacterID, ForcePowerID); lstCharFP = objFP2.GetCharacterForcePowers(CharacterID); Assert.IsTrue(ForcePower.IsForcePowerInList(objFP, lstCharFP)); returnVal = objNewForcePower.DeleteCharacterForcePower(CharacterID, ForcePowerID); Assert.IsTrue(returnVal && objNewForcePower.DeleteOK); }