void Start() { torque = GetComponent <TorqueController>(); mergeable = GetComponent <Mergeable>(); splitable = GetComponent <Splitable>(); forceController = GetComponent <ForceController>(); nudgeController = GetComponent <NugdeController>(); }
void OnDestroy() { Instance = null; }
void Awake() { Instance = this; }
private void Awake() { _transform = transform; forceController = GetComponent <ForceController>(); colorScript = GetComponent <ColorScript>(); }