Esempio n. 1
0
        //override
        public void Initialize()
        {
            _resourceTable = evt.InitResourceTable;

            _foodController = new FoodControl(this);

            evt.SetElevenDayEvent(_foodController.FoodBalance);
        }
Esempio n. 2
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    private void CloseFridge()
    {
        FoodControl.ClearGeneratedFood();

        fridgeClose.SetActive(true);
        fridgeOpen.SetActive(false);
        fridgeClose_bkg.SetActive(true);
        fridgeOpen_bkg.SetActive(false);
    }
Esempio n. 3
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    private void OpenFridge()
    {
        fridgeClose.SetActive(false);
        fridgeOpen.SetActive(true);
        fridgeClose_bkg.SetActive(false);
        fridgeOpen_bkg.SetActive(true);

        FoodControl.FoodGenerate();
        timeOpenFridge = GameProgress.GAME_TIME;
        GameProgress.FRIDGE_OPEN_COUNTER++;
    }
Esempio n. 4
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 public void OnMouseDown()
 {
     if (!SwipeManager.SWIPE_ENABLE)
     {
         if (!fridgeClose.activeSelf)
         {
             FoodControl.ClearGeneratedFood();
         }
         fridgeClose.SetActive(!fridgeClose.activeSelf);
         fridgeOpen.SetActive(!fridgeOpen.activeSelf);
         fridgeClose_bkg.SetActive(!fridgeClose_bkg.activeSelf);
         fridgeOpen_bkg.SetActive(!fridgeOpen_bkg.activeSelf);
         if (!fridgeClose.activeSelf)
         {
             GameProgress.FRIDGE_OPEN_COUNTER++;
             FoodControl.FoodGenerate();
             FridgeController.timeOpenFridge = GameProgress.GAME_TIME;
         }
     }
 }