Esempio n. 1
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        internal bool Analyze(
            [Out] out FontFileType fontFileType,
            [Out] out FontFaceType fontFaceType,
            [Out] out uint numberOfFaces,
            [Out] out int hr)
        {
            bool isSupported = false;

            hr = _fontFile.Analyze(out isSupported, out fontFileType, out fontFaceType, out numberOfFaces);
            return(isSupported);
        }
Esempio n. 2
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        /// <summary>
        /// Creates an object that represents a font face.
        /// </summary>
        /// <param name="fontFaceType">A value that indicates the type of file format of the font face.</param>
        /// <param name="fontFiles">A font file object representing the font face. Because <see cref="IDWriteFontFace"/> maintains its own references to the input font file objects, you may release them after this call.</param>
        /// <param name="faceIndex">The zero-based index of a font face, in cases when the font files contain a collection of font faces. If the font files contain a single face, this value should be zero.</param>
        /// <param name="fontFaceSimulationFlags">A value that indicates which, if any, font face simulation flags for algorithmic means of making text bold or italic are applied to the current font face.</param>
        /// <returns>Instance of <see cref="IDWriteFontFace"/> or null if failed.</returns>
        public IDWriteFontFace CreateFontFace(FontFaceType fontFaceType, IDWriteFontFile[] fontFiles, int faceIndex = 0, FontSimulations fontFaceSimulationFlags = FontSimulations.None)
        {
            var result = CreateFontFace(
                fontFaceType,
                fontFiles.Length, fontFiles,
                faceIndex,
                fontFaceSimulationFlags,
                out var fontFace);

            return(result.Failure ? null : fontFace);
        }
Esempio n. 3
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        internal bool Analyze(
            [Out] out FontFileType fontFileType,
            [Out] out FontFaceType fontFaceType,
            [Out] out uint numberOfFaces)
        {
            bool isSupported = false;
            int  hr;

            isSupported = Analyze(out fontFileType, out fontFaceType, out numberOfFaces, out hr);
            Marshal.ThrowExceptionForHR(hr);
            return(isSupported);
        }
Esempio n. 4
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        /// <summary>
        /// Creates an object that represents a font face.
        /// </summary>
        /// <param name="fontFaceType">A value that indicates the type of file format of the font face.</param>
        /// <param name="fontFiles">A font file object representing the font face. Because <see cref="IDWriteFontFace"/> maintains its own references to the input font file objects, you may release them after this call.</param>
        /// <param name="faceIndex">The zero-based index of a font face, in cases when the font files contain a collection of font faces. If the font files contain a single face, this value should be zero.</param>
        /// <param name="fontFaceSimulationFlags">A value that indicates which, if any, font face simulation flags for algorithmic means of making text bold or italic are applied to the current font face.</param>
        /// <returns>Instance of <see cref="IDWriteFontFace"/> or null if failed.</returns>
        public IDWriteFontFace CreateFontFace(FontFaceType fontFaceType, IDWriteFontFile[] fontFiles, int faceIndex = 0, FontSimulations fontFaceSimulationFlags = FontSimulations.None)
        {
            Guard.NotNullOrEmpty(fontFiles, nameof(fontFiles));

            var result = CreateFontFace(
                fontFaceType,
                fontFiles.Length, fontFiles,
                faceIndex,
                fontFaceSimulationFlags,
                out IDWriteFontFace fontFace);

            return(result.Failure ? null : fontFace);
        }
Esempio n. 5
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 /// <summary>	
 /// Creates an object that represents a font face. 	
 /// </summary>	
 /// <param name="factory">A reference to a DirectWrite factory <see cref="Factory"/></param>
 /// <param name="fontFaceType">A value that indicates the type of file format of the font face. </param>
 /// <param name="fontFiles">A font file object representing the font face. Because<see cref="T:SharpDX.DirectWrite.FontFace" /> maintains its own references to the input font file objects, you may release them after this call. </param>
 /// <param name="faceIndex">The zero-based index of a font face, in cases when the font files contain a collection of font faces. If the font files contain a single face, this value should be zero. </param>
 /// <param name="fontFaceSimulationFlags">A value that indicates which, if any, font face simulation flags for algorithmic means of making text bold or italic are applied to the current font face. </param>
 /// <unmanaged>HRESULT IDWriteFactory::CreateFontFace([None] DWRITE_FONT_FACE_TYPE fontFaceType,[None] int numberOfFiles,[In, Buffer] const IDWriteFontFile** fontFiles,[None] int faceIndex,[None] DWRITE_FONT_SIMULATIONS fontFaceSimulationFlags,[Out] IDWriteFontFace** fontFace)</unmanaged>
 public FontFace(Factory factory, FontFaceType fontFaceType, FontFile[] fontFiles, int faceIndex, FontSimulations fontFaceSimulationFlags)
 {
     factory.CreateFontFace(fontFaceType, fontFiles.Length, fontFiles, faceIndex, fontFaceSimulationFlags, this);
 }
Esempio n. 6
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 /// <summary>
 /// Creates an object that represents a font face.
 /// </summary>
 /// <param name="factory">A reference to a DirectWrite factory <see cref="Factory"/></param>
 /// <param name="fontFaceType">A value that indicates the type of file format of the font face. </param>
 /// <param name="fontFiles">A font file object representing the font face. Because<see cref="T:SharpDX.DirectWrite.FontFace" /> maintains its own references to the input font file objects, you may release them after this call. </param>
 /// <param name="faceIndex">The zero-based index of a font face, in cases when the font files contain a collection of font faces. If the font files contain a single face, this value should be zero. </param>
 /// <param name="fontFaceSimulationFlags">A value that indicates which, if any, font face simulation flags for algorithmic means of making text bold or italic are applied to the current font face. </param>
 /// <unmanaged>HRESULT IDWriteFactory::CreateFontFace([None] DWRITE_FONT_FACE_TYPE fontFaceType,[None] int numberOfFiles,[In, Buffer] const IDWriteFontFile** fontFiles,[None] int faceIndex,[None] DWRITE_FONT_SIMULATIONS fontFaceSimulationFlags,[Out] IDWriteFontFace** fontFace)</unmanaged>
 public FontFace(Factory factory, FontFaceType fontFaceType, FontFile[] fontFiles, int faceIndex, FontSimulations fontFaceSimulationFlags)
 {
     factory.CreateFontFace(fontFaceType, fontFiles.Length, fontFiles, faceIndex, fontFaceSimulationFlags, this);
 }
Esempio n. 7
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 internal static DWRITE_FONT_FACE_TYPE Convert(FontFaceType fontFaceType)
 {
 }