private void Init() { win = this; config= LanguageDataUtils.LoadEditorConfig(); if(config == null) { return; } if (!config.gameExistLanguages.Contains(currentLanguage)) { currentLanguage = config.defaultLanguage; } s_languageFullKeyFileNameList= LanguageDataEditorUtils.LoadLangusgeAllFileNames(currentLanguage); if (!string.IsNullOrEmpty(selectFullFileName)) { currentFileDataTable = LanguageDataUtils.LoadFileData(currentLanguage, selectFullFileName); } if (treeViewState == null) treeViewState = new TreeViewState(); treeView = new FolderTreeView(treeViewState); treeView.SetData(s_languageFullKeyFileNameList); treeView.dblclickItemCallBack = ModuleFileDblclickItemCallBack; treeView.selectCallBack = ModuleFileFolderSelectCallBack; }
private void Init() { win = this; ResourcesConfigManager.Initialize(); m_currentSelectIndex = 0; EditorGUIStyleData.Init(); FindAllDataName(); LoadEditorConfig(); LoadConfig(); if (treeViewState == null) { treeViewState = new TreeViewState(); } treeView = new FolderTreeView(treeViewState); treeView.SetData(s_languageFullKeyList); treeView.dblclickItemCallBack = ModuleFileDblclickItemCallBack; treeView.selectCallBack = ModuleFileFolderSelectCallBack; }