private void Start() { float value = 4.0f; while (value >= 5.0f && value <= 6.0f) { value = Random.Range(0.0f, 10.0f); } obj.SetParameterValue(paramSound, Mathf.Clamp(value, obj.GetParameterMinRange(paramSound), obj.GetParameterMaxRange(paramSound))); }
private void UpdateValueObj() { float value; if (obj == null) { return; } value = objSound.GetParameterValue(paramSound); value += incr; if (value > objSound.GetParameterMaxRange(paramSound) || value < objSound.GetParameterMinRange(paramSound)) { this.ActiveDialog(eventDialog[1], true); } else { objSound.SetParameterValue(paramSound, Mathf.Clamp(value, objSound.GetParameterMinRange(paramSound), objSound.GetParameterMaxRange(paramSound))); } }