Esempio n. 1
0
        override public void update()
        {
            //shadow

            setDrags(normalizedDrags.X * dragMultiplier, normalizedDrags.Y * dragMultiplier);

            if (rise)
            {
                velocity.Y      -= 30;
                heightOffGround += 0.2f;
            }

            shadow.at(this);
            shadow.y += heightOffGround;


            scale = (float)Convert.ToDouble((y / FlxG.height));
            if (scale > 0.75f)
            {
                play("size2");
                width  = 4;
                height = 2;
                setOffset(2, 6);
            }

            else if (scale > 0.5f)
            {
                play("size3");
                width  = 4;
                height = 4;
                setOffset(2, 4);
            }
            else if (scale > 0.4f)
            {
                play("size4");
                width  = 2;
                height = 2;
                setOffset(3, 3);
            }
            else
            {
                play("size5");
            }


            //Console.WriteLine(scale);

            if (y < FlxG.height / 2)
            {
                //setDrags(44, 44);
                dragMultiplier = 44;
            }
            else if (y < (FlxG.height / 2) - 40)
            {
                //setDrags(144, 144);
                dragMultiplier = 44;
            }

            else
            {
                dragMultiplier = 10;
                //setDrags(10, 10);
            }

            scale = 1;


            if (y < 0)
            {
                //setDrags(50000, 50000);
                dragMultiplier = 100000000000;
            }

            base.update();
        }
Esempio n. 2
0
        override public void update()
        {
            FlxG.setHudText(1, "Flight Height : " + flightHeight.ToString());


            if (shadow.debugName == "fly")
            {
                flightHeight++;
                if (flightHeight >= 16)
                {
                    flightHeight = 16;
                }
            }
            if (shadow.debugName == "onground")
            {
                flightHeight--;
                if (flightHeight <= 0)
                {
                    flightHeight = 0;
                }
            }

            player.at(shadow);
            player.y -= flightHeight;
            //player.x -= flightHeight;

            if (FlxControl.ACTIONJUSTPRESSED && elapsedInState > 0.6f)
            {
                if (shadow.debugName == "onground")
                {
                    shadow.debugName = "fly";
                }
                else if (shadow.debugName == "fly")
                {
                    shadow.debugName = "onground";
                }
            }


            //m.x = ((int)(FlxG.mouse.x / 8) * 8);
            //m.y = ((int)(FlxG.mouse.y / 8) * 8);



            if (shadow.debugName == "fly")
            {
                if (FlxControl.LEFTJUSTPRESSED)
                {
                    shadow.x -= 8;
                }
                if (FlxControl.RIGHTJUSTPRESSED)
                {
                    shadow.x += 8;
                }
                if (FlxControl.UPJUSTPRESSED)
                {
                    shadow.y -= 8;
                }
                if (FlxControl.DOWNJUSTPRESSED)
                {
                    shadow.y += 8;
                }
            }
            else if (shadow.debugName == "onground")
            {
                if (FlxControl.LEFTJUSTPRESSED)
                {
                    shadow.x -= 8;
                    if (FlxU.overlap(shadow, waterGrp, null) == true)
                    {
                        shadow.x += 8;
                    }
                }
                if (FlxControl.RIGHTJUSTPRESSED)
                {
                    shadow.x += 8;
                    if (FlxU.overlap(shadow, waterGrp, null) == true)
                    {
                        shadow.x -= 8;
                    }
                }
                if (FlxControl.UPJUSTPRESSED)
                {
                    shadow.y -= 8;
                    if (FlxU.overlap(shadow, waterGrp, null) == true)
                    {
                        shadow.y += 8;
                    }
                }
                if (FlxControl.DOWNJUSTPRESSED)
                {
                    shadow.y += 8;
                    if (FlxU.overlap(shadow, waterGrp, null) == true)
                    {
                        shadow.y -= 8;
                    }
                }
            }

            //if (FlxControl.LEFT)
            //{
            //    player.x -= 8;
            //}
            //if (FlxControl.RIGHT)
            //{
            //    player.x += 8;
            //}
            //if (FlxControl.UP)
            //{
            //    player.y -= 8;
            //}
            //if (FlxControl.DOWN)
            //{
            //    player.y += 8;
            //}



            //FlxG.setHudText(1, tile

            FlxU.overlap(pellets, shadow, getPellet);

            if (FlxG.debug)
            {
                if (FlxG.keys.F8)
                {
                    if (pellets.getFirstAlive() != null)
                    {
                        shadow.at(pellets.getFirstAlive());
                    }
                }
            }

            if (pellets.getFirstAlive() == null)
            {
                FlxG.username = FlxU.randomString(32);

                FlxOnlineStatCounter.sendStats("theisland", "-", (int)(elapsedInState * 100));

                FlxG.state = new WinState();
                return;
            }

            base.update();
        }