/// <summary> /// This function creates a flat colored square image dynamically. /// </summary> /// <param name="Width">The width of the sprite you want to generate.</param> /// <param name="Height">The height of the sprite you want to generate.</param> /// <param name="Color">Specifies the color of the generated block.</param> /// <returns>This FlxSprite instance (nice for chaining stuff together, if you're into that).</returns> public FlxSprite createGraphic(int Width, int Height, Color Color) { _tex = FlxG.XnaSheet; _stretchToFit = true; _facing2d = Flx2DFacing.NotUsed; frameWidth = 1; frameHeight = 1; width = Width; height = Height; _color = Color; resetHelpers(); return(this); }
/** * This function creates a flat colored square image dynamically. * * @param Width The width of the sprite you want to generate. * @param Height The height of the sprite you want to generate. * @param Color Specifies the color of the generated block. * * @return This FlxSprite instance (nice for chaining stuff together, if you're into that). */ public FlxSprite createGraphic(int Width, int Height, Color Color) { _tex = FlxG.XnaSheet; _stretchToFit = true; _facing2d = Flx2DFacing.NotUsed; frameWidth = 1; frameHeight = 1; width = Width; height = Height; _color = Color; resetHelpers(); return this; }