Esempio n. 1
0
    public static void WebSocket_Http_RequestReply_BinaryStreamed()
    {
        NetHttpBinding binding = null;
        ChannelFactory<IWSRequestReplyService> channelFactory = null;
        IWSRequestReplyService client = null;
        FlowControlledStream uploadStream = null;

        try
        {
            // *** SETUP *** \\
            binding = new NetHttpBinding()
            {
                MaxReceivedMessageSize = ScenarioTestHelpers.SixtyFourMB,
                MaxBufferSize = ScenarioTestHelpers.SixtyFourMB,
            };
            binding.WebSocketSettings.TransportUsage = WebSocketTransportUsage.Always;
            binding.TransferMode = TransferMode.Streamed;
            binding.MessageEncoding = NetHttpMessageEncoding.Binary;

            channelFactory = new ChannelFactory<IWSRequestReplyService>(binding, new EndpointAddress(Endpoints.WebSocketHttpRequestReplyBinaryStreamed_Address));
            client = channelFactory.CreateChannel();

            // *** EXECUTE *** \\
            using (Stream stream = client.DownloadStream())
            {
                int readResult;
                // Read from the stream, 1000 bytes at a time.
                byte[] buffer = new byte[1000];

                do
                {
                    readResult = stream.Read(buffer, 0, buffer.Length);
                }
                while (readResult != 0);
            }

            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);
            client.UploadStream(uploadStream);

            // *** VALIDATE *** \\
            foreach (string serverLogItem in client.GetLog())
            {
                //Assert.True(serverLogItem != ScenarioTestHelpers.RemoteEndpointMessagePropertyFailure, ScenarioTestHelpers.RemoteEndpointMessagePropertyFailure);
                Assert.True(!ScenarioTestHelpers.IsLocalHost() || !serverLogItem.Contains(ScenarioTestHelpers.RemoteEndpointMessagePropertyFailure), serverLogItem);
            }

            // *** CLEANUP *** \\
            ((ICommunicationObject)client).Close();
            channelFactory.Close();
        }
        finally
        {
            // *** ENSURE CLEANUP *** \\
            ScenarioTestHelpers.CloseCommunicationObjects((ICommunicationObject)client, channelFactory);
        }
    }
Esempio n. 2
0
    public static void WebSocket_Http_RequestReply_Streamed(NetHttpMessageEncoding messageEncoding)
    {
        EndpointAddress endpointAddress;
        NetHttpBinding  binding = null;
        ChannelFactory <IWSRequestReplyService> channelFactory = null;
        IWSRequestReplyService client       = null;
        FlowControlledStream   uploadStream = null;

        try
        {
            // *** SETUP *** \\
            binding = new NetHttpBinding()
            {
                MaxReceivedMessageSize = ScenarioTestHelpers.SixtyFourMB,
                MaxBufferSize          = ScenarioTestHelpers.SixtyFourMB,
            };
            binding.WebSocketSettings.TransportUsage = WebSocketTransportUsage.Always;
            binding.TransferMode    = TransferMode.Streamed;
            binding.MessageEncoding = messageEncoding;
            endpointAddress         = new EndpointAddress(Endpoints.WebSocketHttpRequestReplyStreamed_Address + Enum.GetName(typeof(NetHttpMessageEncoding), messageEncoding));
            channelFactory          = new ChannelFactory <IWSRequestReplyService>(binding, endpointAddress);
            client = channelFactory.CreateChannel();

            // *** EXECUTE *** \\
            using (Stream stream = client.DownloadStream())
            {
                int readResult;
                // Read from the stream, 1000 bytes at a time.
                byte[] buffer = new byte[1000];

                do
                {
                    readResult = stream.Read(buffer, 0, buffer.Length);
                }while (readResult != 0);
            }

            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle   = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);
            client.UploadStream(uploadStream);

            // *** VALIDATE *** \\
            foreach (string serverLogItem in client.GetLog())
            {
                //Assert.True(serverLogItem != ScenarioTestHelpers.RemoteEndpointMessagePropertyFailure, ScenarioTestHelpers.RemoteEndpointMessagePropertyFailure);
                Assert.True(!ScenarioTestHelpers.IsLocalHost() || !serverLogItem.Contains(ScenarioTestHelpers.RemoteEndpointMessagePropertyFailure), serverLogItem);
            }

            // *** CLEANUP *** \\
            ((ICommunicationObject)client).Close();
            channelFactory.Close();
        }
        finally
        {
            // *** ENSURE CLEANUP *** \\
            ScenarioTestHelpers.CloseCommunicationObjects((ICommunicationObject)client, channelFactory);
        }
    }
Esempio n. 3
0
        public Stream DownloadCustomizedStream(TimeSpan readThrottle, TimeSpan streamDuration)
        {
            log.Add("DownloadStream");
            localStream = new FlowControlledStream();
            localStream.ReadThrottle   = readThrottle;
            localStream.StreamDuration = streamDuration;

            return(localStream);
        }
Esempio n. 4
0
        public Stream DownloadStream()
        {
            log.Add("DownloadStream");
            localStream = new FlowControlledStream();
            localStream.ReadThrottle = TimeSpan.FromMilliseconds(500);
            // Setting to 900ms instead of 1 second because sometimes 3 reads occur and the read buffer grows with
            // each read by a factor of 16 up to 64KB and this is causing the client to exceed it's MaxReceivedMessageSize
            localStream.StreamDuration = TimeSpan.FromMilliseconds(900);

            return(localStream);
        }
Esempio n. 5
0
    public static void WebSocket_Http_Duplex_BinaryStreamed()
    {
        NetHttpBinding  binding        = null;
        ClientReceiver  clientReceiver = null;
        InstanceContext context        = null;
        DuplexChannelFactory <IWSDuplexService> channelFactory = null;
        IWSDuplexService     client       = null;
        FlowControlledStream uploadStream = null;

        try
        {
            // *** SETUP *** \\
            binding = new NetHttpBinding()
            {
                MaxReceivedMessageSize = ScenarioTestHelpers.SixtyFourMB,
                MaxBufferSize          = ScenarioTestHelpers.SixtyFourMB,
            };
            binding.WebSocketSettings.TransportUsage = WebSocketTransportUsage.Always;
            binding.TransferMode    = TransferMode.Streamed;
            binding.MessageEncoding = NetHttpMessageEncoding.Binary;

            clientReceiver = new ClientReceiver();
            context        = new InstanceContext(clientReceiver);

            channelFactory = new DuplexChannelFactory <IWSDuplexService>(context, binding, Endpoints.WebSocketHttpDuplexBinaryStreamed_Address);
            client         = channelFactory.CreateChannel();

            // *** EXECUTE *** \\
            using (Stream stream = client.DownloadStream())
            {
                int readResult;
                // Read from the stream, 1000 bytes at a time.
                byte[] buffer = new byte[1000];
                do
                {
                    readResult = stream.Read(buffer, 0, buffer.Length);
                }while (readResult != 0);
            }

            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle   = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);

            client.UploadStream(uploadStream);
            client.StartPushingStream();
            // Wait for the callback to get invoked before telling the service to stop streaming.
            // This ensures we can read from the stream on the callback while the NCL layer at the service
            // is still writing the bytes from the stream to the wire.
            // This will deadlock if the transfer mode is buffered because the callback will wait for the
            // stream, and the NCL layer will continue to buffer the stream until it reaches the end.

            Assert.True(clientReceiver.ReceiveStreamInvoked.WaitOne(ScenarioTestHelpers.TestTimeout),
                        String.Format("Test case timeout was reached while waiting for the stream response from the Service. Timeout was: {0}", ScenarioTestHelpers.TestTimeout));
            clientReceiver.ReceiveStreamInvoked.Reset();

            // Upload the stream while we are downloading a different stream
            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle   = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);
            client.UploadStream(uploadStream);

            client.StopPushingStream();
            // Waiting on ReceiveStreamCompleted from the ClientReceiver.
            Assert.True(clientReceiver.ReceiveStreamCompleted.WaitOne(ScenarioTestHelpers.TestTimeout),
                        String.Format("Test case timeout was reached while waiting for the stream response from the Service to be completed. Timeout was: {0}", ScenarioTestHelpers.TestTimeout));
            clientReceiver.ReceiveStreamCompleted.Reset();

            // Getting results from server via callback.
            client.GetLog();
            Assert.True(clientReceiver.LogReceived.WaitOne(ScenarioTestHelpers.TestTimeout),
                        String.Format("Test case timeout was reached while waiting for the Logging from the Service to be received. Timeout was: {0}", ScenarioTestHelpers.TestTimeout));

            // *** VALIDATE *** \\
            Assert.True(clientReceiver.ServerLog.Count > 0,
                        "The logging done by the Server was not returned via the Callback.");

            // *** CLEANUP *** \\
            ((ICommunicationObject)client).Close();
            channelFactory.Close();
        }
        finally
        {
            // *** ENSURE CLEANUP *** \\
            ScenarioTestHelpers.CloseCommunicationObjects((ICommunicationObject)client, channelFactory);
            clientReceiver.Dispose();
        }
    }
Esempio n. 6
0
    public static void WebSocket_Http_Duplex_BinaryStreamed()
    {
        NetHttpBinding binding = null;
        ClientReceiver clientReceiver = null;
        InstanceContext context = null;
        DuplexChannelFactory<IWSDuplexService> channelFactory = null;
        IWSDuplexService client = null;
        FlowControlledStream uploadStream = null;

        try
        {
            // *** SETUP *** \\
            binding = new NetHttpBinding()
            {
                MaxReceivedMessageSize = ScenarioTestHelpers.SixtyFourMB,
                MaxBufferSize = ScenarioTestHelpers.SixtyFourMB,
            };
            binding.WebSocketSettings.TransportUsage = WebSocketTransportUsage.Always;
            binding.TransferMode = TransferMode.Streamed;
            binding.MessageEncoding = NetHttpMessageEncoding.Binary;

            clientReceiver = new ClientReceiver();
            context = new InstanceContext(clientReceiver);

            channelFactory = new DuplexChannelFactory<IWSDuplexService>(context, binding, Endpoints.WebSocketHttpDuplexBinaryStreamed_Address);
            client = channelFactory.CreateChannel();

            // *** EXECUTE *** \\
            using (Stream stream = client.DownloadStream())
            {
                int readResult;
                // Read from the stream, 1000 bytes at a time.
                byte[] buffer = new byte[1000];
                do
                {
                    readResult = stream.Read(buffer, 0, buffer.Length);
                }
                while (readResult != 0);
            }

            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);

            client.UploadStream(uploadStream);
            client.StartPushingStream();
            // Wait for the callback to get invoked before telling the service to stop streaming.
            // This ensures we can read from the stream on the callback while the NCL layer at the service
            // is still writing the bytes from the stream to the wire.  
            // This will deadlock if the transfer mode is buffered because the callback will wait for the
            // stream, and the NCL layer will continue to buffer the stream until it reaches the end.

            Assert.True(clientReceiver.ReceiveStreamInvoked.WaitOne(ScenarioTestHelpers.TestTimeout),
                String.Format("Test case timeout was reached while waiting for the stream response from the Service. Timeout was: {0}", ScenarioTestHelpers.TestTimeout));
            clientReceiver.ReceiveStreamInvoked.Reset();

            // Upload the stream while we are downloading a different stream
            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);
            client.UploadStream(uploadStream);

            client.StopPushingStream();
            // Waiting on ReceiveStreamCompleted from the ClientReceiver.
            Assert.True(clientReceiver.ReceiveStreamCompleted.WaitOne(ScenarioTestHelpers.TestTimeout),
                String.Format("Test case timeout was reached while waiting for the stream response from the Service to be completed. Timeout was: {0}", ScenarioTestHelpers.TestTimeout));
            clientReceiver.ReceiveStreamCompleted.Reset();

            // Getting results from server via callback.
            client.GetLog();
            Assert.True(clientReceiver.LogReceived.WaitOne(ScenarioTestHelpers.TestTimeout),
                String.Format("Test case timeout was reached while waiting for the Logging from the Service to be received. Timeout was: {0}", ScenarioTestHelpers.TestTimeout));

            // *** VALIDATE *** \\
            Assert.True(clientReceiver.ServerLog.Count > 0,
                "The logging done by the Server was not returned via the Callback.");

            // *** CLEANUP *** \\
            ((ICommunicationObject)client).Close();
            channelFactory.Close();
        }
        finally
        {
            // *** ENSURE CLEANUP *** \\
            ScenarioTestHelpers.CloseCommunicationObjects((ICommunicationObject)client, channelFactory);
            clientReceiver.Dispose();
        }
    }
Esempio n. 7
0
    public static void WebSocket_Https_Duplex_TextStreamed()
    {
        TextMessageEncodingBindingElement textMessageEncodingBindingElement = null;
        HttpsTransportBindingElement httpsTransportBindingElement = null;
        CustomBinding binding = null;
        ClientReceiver clientReceiver = null;
        InstanceContext context = null;
        DuplexChannelFactory<IWSDuplexService> channelFactory = null;
        IWSDuplexService client = null;
        FlowControlledStream uploadStream = null;

        try
        {
            // *** SETUP *** \\
            textMessageEncodingBindingElement = new TextMessageEncodingBindingElement();
            httpsTransportBindingElement = new HttpsTransportBindingElement()
            {
                MaxReceivedMessageSize = ScenarioTestHelpers.DefaultMaxReceivedMessageSize,
                MaxBufferSize = ScenarioTestHelpers.DefaultMaxReceivedMessageSize,
                TransferMode = TransferMode.Streamed
            };
            httpsTransportBindingElement.WebSocketSettings.TransportUsage = WebSocketTransportUsage.Always;
            binding = new CustomBinding(textMessageEncodingBindingElement, httpsTransportBindingElement);

            clientReceiver = new ClientReceiver();
            context = new InstanceContext(clientReceiver);

            channelFactory = new DuplexChannelFactory<IWSDuplexService>(context, binding, Endpoints.WebSocketHttpsDuplexTextStreamed_Address);
            client = channelFactory.CreateChannel();

            // *** EXECUTE *** \\
            using (Stream stream = client.DownloadStream())
            {
                int readResult;
                // Read from the stream, 1000 bytes at a time.
                byte[] buffer = new byte[1000];
                do
                {
                    readResult = stream.Read(buffer, 0, buffer.Length);
                }
                while (readResult != 0);
            }

            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);

            client.UploadStream(uploadStream);
            client.StartPushingStream();
            // Wait for the callback to get invoked before telling the service to stop streaming.
            // This ensures we can read from the stream on the callback while the NCL layer at the service
            // is still writing the bytes from the stream to the wire.  
            // This will deadlock if the transfer mode is buffered because the callback will wait for the
            // stream, and the NCL layer will continue to buffer the stream until it reaches the end.

            Assert.True(clientReceiver.ReceiveStreamInvoked.WaitOne(ScenarioTestHelpers.TestTimeout),
                "Test case timeout was reached while waiting for the stream response from the Service.");
            clientReceiver.ReceiveStreamInvoked.Reset();

            // Upload the stream while we are downloading a different stream
            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);
            client.UploadStream(uploadStream);

            client.StopPushingStream();
            // Waiting on ReceiveStreamCompleted from the ClientReceiver.
            Assert.True(clientReceiver.ReceiveStreamCompleted.WaitOne(ScenarioTestHelpers.TestTimeout),
                "Test case timeout was reached while waiting for the stream response from the Service to be completed.");
            clientReceiver.ReceiveStreamCompleted.Reset();

            // *** VALIDATE *** \\
            // Validation is based on no exceptions being thrown.

            // *** CLEANUP *** \\
            ((ICommunicationObject)client).Close();
            channelFactory.Close();
        }
        finally
        {
            // *** ENSURE CLEANUP *** \\
            ScenarioTestHelpers.CloseCommunicationObjects((ICommunicationObject)client, channelFactory);
            clientReceiver.Dispose();
        }
    }
Esempio n. 8
0
    public static void WebSocket_Https_Duplex_BinaryStreamed()
    {
        BinaryMessageEncodingBindingElement binaryMessageEncodingBindingElement = null;
        HttpsTransportBindingElement        httpsTransportBindingElement        = null;
        CustomBinding   binding        = null;
        ClientReceiver  clientReceiver = null;
        InstanceContext context        = null;
        DuplexChannelFactory <IWSDuplexService> channelFactory = null;
        IWSDuplexService     client       = null;
        FlowControlledStream uploadStream = null;

        try
        {
            // *** SETUP *** \\
            binaryMessageEncodingBindingElement = new BinaryMessageEncodingBindingElement();
            httpsTransportBindingElement        = new HttpsTransportBindingElement();
            httpsTransportBindingElement.WebSocketSettings.TransportUsage = WebSocketTransportUsage.Always;
            httpsTransportBindingElement.MaxReceivedMessageSize           = ScenarioTestHelpers.DefaultMaxReceivedMessageSize;
            httpsTransportBindingElement.MaxBufferSize = ScenarioTestHelpers.DefaultMaxReceivedMessageSize;
            httpsTransportBindingElement.TransferMode  = TransferMode.Streamed;
            binding = new CustomBinding(binaryMessageEncodingBindingElement, httpsTransportBindingElement);

            clientReceiver = new ClientReceiver();
            context        = new InstanceContext(clientReceiver);

            channelFactory = new DuplexChannelFactory <IWSDuplexService>(context, binding, Endpoints.WebSocketHttpsDuplexBinaryStreamed_Address);
            client         = channelFactory.CreateChannel();

            // *** EXECUTE *** \\
            using (Stream stream = client.DownloadStream())
            {
                int readResult;
                // Read from the stream, 1000 bytes at a time.
                byte[] buffer = new byte[1000];
                do
                {
                    readResult = stream.Read(buffer, 0, buffer.Length);
                }while (readResult != 0);
            }

            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle   = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);

            client.UploadStream(uploadStream);
            client.StartPushingStream();
            // Wait for the callback to get invoked before telling the service to stop streaming.
            // This ensures we can read from the stream on the callback while the NCL layer at the service
            // is still writing the bytes from the stream to the wire.
            // This will deadlock if the transfer mode is buffered because the callback will wait for the
            // stream, and the NCL layer will continue to buffer the stream until it reaches the end.

            Assert.True(clientReceiver.ReceiveStreamInvoked.WaitOne(ScenarioTestHelpers.TestTimeout), "Test case timeout was reached while waiting for the stream response from the Service.");
            clientReceiver.ReceiveStreamInvoked.Reset();

            // Upload the stream while we are downloading a different stream
            uploadStream = new FlowControlledStream();
            uploadStream.ReadThrottle   = TimeSpan.FromMilliseconds(500);
            uploadStream.StreamDuration = TimeSpan.FromSeconds(1);
            client.UploadStream(uploadStream);

            client.StopPushingStream();
            // Waiting on ReceiveStreamCompleted from the ClientReceiver.
            clientReceiver.ReceiveStreamCompleted.WaitOne();
            clientReceiver.ReceiveStreamCompleted.Reset();

            // *** VALIDATE *** \\
            // Validation is based on no exceptions being thrown.

            // *** CLEANUP *** \\
            ((ICommunicationObject)client).Close();
            channelFactory.Close();
        }
        finally
        {
            // *** ENSURE CLEANUP *** \\
            ScenarioTestHelpers.CloseCommunicationObjects((ICommunicationObject)client, channelFactory);
            clientReceiver.Dispose();
        }
    }