private void m2MNNToolStripMenuItem_Click(object sender, EventArgs e) { //以下代码必须在UI线程中调用,即不能在另开的线程中调用 LayersExOptDlg layers = new LayersExOptDlg(); LayersPainterForm layersPainterForm = new LayersPainterForm(layers); LayersPaintedControl layersPaintedControl = layersPainterForm.LayersPaintedControl; LayersEditedControl layersEditedControl = new LayersEditedControl(); layersEditedControl.LayersPaintedControl = layersPaintedControl; layersPainterForm.Controls.Add(layersEditedControl); FlowControlerForm flowControlerForm = new FlowControlerForm(); layersPainterForm.MdiParent = this; layersPainterForm.WindowState = FormWindowState.Maximized; layersPainterForm.FormClosing += delegate { flowControlerForm.Close(); }; layersPainterForm.Show(); flowControlerForm.Show(layersPainterForm); //打开一个Worker线程来进行算法流程的演示(否则会阻塞UI线程以至于演示不能进行) IAsyncResult result = new dDemoProcess(delegate { M2M_NN m2m_NN = new M2M_NN(); //为对象的事件添加事件响应,以进行算法演示 AlgorithmDemo_M2M_NN algorithmDemo_M2M_NN = new AlgorithmDemo_M2M_NN(m2m_NN, layers, flowControlerForm, layersPaintedControl.Invalidate); m2m_NN.PreProcess(positionSetContainer.GetPositionSet()); m2m_NN.NearestNeighbor(layersPaintedControl.GetMouseDoubleChickedRealPosition()); //结束演示(解除事件响应的绑定) algorithmDemo_M2M_NN.EndDemo(); }).BeginInvoke(null, null); }
protected void runDemo(IPositionSet set) { //以下代码必须在UI线程中调用,即不能在另开的线程中调用 LayersExOptDlg layers = new LayersExOptDlg(); LayersPainterForm layersPainterForm = new LayersPainterForm(layers); LayersPaintedControl layersPaintedControl = layersPainterForm.LayersPaintedControl; LayersEditedControl layersEditedControl = new LayersEditedControl(); layersEditedControl.Dock = DockStyle.Top; layersEditedControl.LayersPaintedControl = layersPaintedControl; layersPainterForm.Controls.Add(layersEditedControl); FlowControlerForm flowControlerForm = new FlowControlerForm(); layersPainterForm.Show(); flowControlerForm.Show(layersPainterForm); //新建或外部传入待演示对象 M2M_NN m2m_NN = new M2M_NN(); M2M_CH m2m_CH = new M2M_CH(); //打开一个Worker线程来进行算法流程的演示(否则会阻塞UI线程以至于演示不能进行) IAsyncResult result = new dDemoProcess(delegate { ////产生随机点集: //RandomPositionSet_InFixedDistribution randomPositionSet_InFixedDistribution = new RandomPositionSet_InFixedDistribution(); //randomPositionSet_InFixedDistribution.PointNum = 100000; //randomPositionSet_InFixedDistribution.DistributionStyle = distributionStyle.ClusterGaussianDistribution; //new ConfiguratedByForm(randomPositionSet_InFixedDistribution); //randomPositionSet_InFixedDistribution.Produce(); //编辑点集 Layer_PositionSet layer; if (set is IPositionSet_Connected) { layer = new Layer_PositionSet_Connected((IPositionSet_Connected)set); ((Layer_PositionSet_Connected)layer).Point.PointColor = Color.Yellow; ((Layer_PositionSet_Connected)layer).Point.PointRadius = 2; ((Layer_PositionSet_Connected)layer).Point.IsDrawPointBorder = true; } else { layer = new Layer_PositionSet_Point(set); ((Layer_PositionSet_Point)layer).Point.PointColor = Color.Yellow; ((Layer_PositionSet_Point)layer).Point.PointRadius = 2; ((Layer_PositionSet_Point)layer).Point.IsDrawPointBorder = true; } layer.EditAble = true; layers.Add(layer); layersPainterForm.Invalidate(); flowControlerForm.SuspendAndRecordWorkerThread(); //layers.Remove(layer); /////////////////////////////////////// //GetRandomPositionFromPositionSetRectangle getRandomPositionFromPositionSetRectangle //= new GetRandomPositionFromPositionSetRectangle(randomPositionSet_InFixedDistribution); ////对m2m_NN算法进行演示: ////为对象的事件添加事件响应,以进行算法演示 //AlgorithmDemo_M2M_NN algorithmDemo_M2M_NN = new AlgorithmDemo_M2M_NN(m2m_NN, layers, flowControlerForm, layersPaintedControl.Invalidate); ////以下代码与非演示状态一样。 //m2m_NN.PreProcess(randomPositionSet_InFixedDistribution); //m2m_NN.NearestNeighbor(layersPaintedControl.GetMouseDoubleChickedRealPosition()); //while (true) //{ // for (int i = layers.Count - 1; i >= 0; i--) // { // if ((layers[i].Name != "M2MStructure") && (layers[i].Name != "PositionSetOfComparedPoint")) // { // layers.Remove(layers[i]); // } // } // m2m_NN.NearestNeighbor(getRandomPositionFromPositionSetRectangle.Get()); //} ////结束演示(解除事件响应的绑定) //algorithmDemo_M2M_NN.EndDemo(); /////////////////////////////////////// //对m2m_CH算法进行演示: //为对象的事件添加事件响应,以进行算法演示 //AlgorithmDemo_M2M_CH algorithmDemo_M2M_CH = new AlgorithmDemo_M2M_CH(m2m_CH, layers, flowControlerForm, layersPaintedControl.Invalidate); //while (true) //{ // layers.Clear(); // //以下代码与非演示状态一样。 // m2m_CH.ConvexHull(randomPositionSet_InFixedDistribution.Produce()); //} ////结束演示(解除事件响应的绑定) //algorithmDemo_M2M_CH.EndDemo(); }).BeginInvoke(null, null); }
private void button1_Click(object sender, EventArgs e) { M2M_CD M2M_CD = new M2M_CD(); new ConfiguratedByForm(M2M_CD); //以下代码必须在UI线程中调用,即不能在另开的线程中调用 LayersExOptDlg layers = new LayersExOptDlg(); LayersPainterForm layersPainterForm = new LayersPainterForm(layers); LayersPaintedControl layersPaintedControl = layersPainterForm.LayersPaintedControl; LayersEditedControl layersEditedControl = new LayersEditedControl(); layersEditedControl.Dock = DockStyle.Top; layersEditedControl.LayersPaintedControl = layersPaintedControl; layersPainterForm.Controls.Add(layersEditedControl); FlowControlerForm flowControlerForm = new FlowControlerForm(); layersPainterForm.Show(); flowControlerForm.Show(layersPainterForm); //新建或外部传入待演示对象 //打开一个Worker线程来进行算法流程的演示(否则会阻塞UI线程以至于演示不能进行) IAsyncResult result = new dDemoProcess(delegate { //产生随机点集: /* * RandomPositionSet_InFixedDistribution randomPositionSet_InFixedDistribution = new RandomPositionSet_InFixedDistribution(); * randomPositionSet_InFixedDistribution.PointNum = 1000; * randomPositionSet_InFixedDistribution.DistributionStyle = distributionStyle.ClusterGaussianDistribution; * new ConfiguratedByForm(randomPositionSet_InFixedDistribution); * randomPositionSet_InFixedDistribution.Produce(); * * //编辑点集 * Layer_PositionSet_Point layer = new Layer_PositionSet_Point(randomPositionSet_InFixedDistribution); * layer.EditAble = true; * layer.Point.PointColor = Color.Yellow; * layer.Point.PointRadius = 2; * layer.Point.IsDrawPointBorder = true; * layers.Add(layer); * layersPainterForm.Invalidate(); * flowControlerForm.SuspendAndRecordWorkerThread(); * layers.Remove(layer); * */ /////////////////////////////////////// //GetRandomPositionFromPositionSetRectangle getRandomPositionFromPositionSetRectangle //= new GetRandomPositionFromPositionSetRectangle(randomPositionSet_InFixedDistribution); ////对m2m_NN算法进行演示: ////为对象的事件添加事件响应,以进行算法演示 //AlgorithmDemo_M2M_NN algorithmDemo_M2M_NN = new AlgorithmDemo_M2M_NN(m2m_NN, layers, flowControlerForm, layersPaintedControl.Invalidate); ////以下代码与非演示状态一样。 //m2m_NN.PreProcess(randomPositionSet_InFixedDistribution); //m2m_NN.NearestNeighbor(layersPaintedControl.GetMouseDoubleChickedRealPosition()); //while (true) //{ // for (int i = layers.Count - 1; i >= 0; i--) // { // if ((layers[i].Name != "M2MStructure") && (layers[i].Name != "PositionSetOfComparedPoint")) // { // layers.Remove(layers[i]); // } // } // m2m_NN.NearestNeighbor(getRandomPositionFromPositionSetRectangle.Get()); //} ////结束演示(解除事件响应的绑定) //algorithmDemo_M2M_NN.EndDemo(); /////////////////////////////////////// //对M2M_CD算法进行演示: //为对象的事件添加事件响应,以进行算法演示 PositionSetEditSet polygonSet = new PositionSetEditSet(); IPositionSetEdit polygon = new PositionSetEdit_ImplementByICollectionTemplate(); polygon.AddPosition(new Position_Point(40, 40)); polygon.AddPosition(new Position_Point(50, 10)); polygon.AddPosition(new Position_Point(100, 70)); IPositionSetEdit polygon2 = new PositionSetEdit_ImplementByICollectionTemplate(); polygon2.AddPosition(new Position_Point(0, 0)); polygon2.AddPosition(new Position_Point(20, 20)); polygon2.AddPosition(new Position_Point(21, 12)); IPositionSetEdit polygon3 = new PositionSetEdit_ImplementByICollectionTemplate(); polygon3.AddPosition(new Position_Point(60, 60)); polygon3.AddPosition(new Position_Point(62, 60)); polygon3.AddPosition(new Position_Point(62, 56)); polygon3.AddPosition(new Position_Point(64, 56)); polygon3.AddPosition(new Position_Point(61, 52)); polygon3.AddPosition(new Position_Point(58, 56)); polygon3.AddPosition(new Position_Point(60, 56)); polygonSet.AddPositionSet(polygon); polygonSet.AddPositionSet(polygon2); //polygonSet.AddPositionSet(polygon3); AlgorithmDemo_M2M_CD algorithmDemo_M2M_CD = new AlgorithmDemo_M2M_CD(M2M_CD, layers, flowControlerForm, layersPaintedControl.Invalidate); while (true) { layers.Clear(); //以下代码与非演示状态一样。 //M2M_CD.ConvexHull(randomPositionSet_InFixedDistribution.Produce()); Layer_PositionSet_Polygon layer = new Layer_PositionSet_Polygon(polygon); Layer_PositionSet_Polygon layer2 = new Layer_PositionSet_Polygon(polygon2); layers.Add(layer); layers.Add(layer2); M2M_CD.CollisionDetection(polygonSet, polygon3); } //结束演示(解除事件响应的绑定) algorithmDemo_M2M_CD.EndDemo(); }).BeginInvoke(null, null); }