protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) { if (args.Key == Key.ControlLeft) { legendContainer.FadeOut(100); processFrames = true; } return(base.OnKeyUp(state, args)); }
protected override void OnHoverLost(InputState state) { HoverBackground.FadeOut(200); tooltipContainer.FadeOut(100); }
public override void Load() { base.Load(); Container timeBarContainer; Children = new Drawable[] { new SpriteText { Text = Name, Origin = Anchor.BottomCentre, Anchor = Anchor.CentreLeft, Rotation = -90, }, new MaskingContainer { Children = new [] { timeBarContainer = new LargeContainer(), legendContainer = new FlowContainer { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Padding = new Vector2(5, 1), Children = new [] { new Box { SizeMode = InheritMode.XY, Colour = Color4.Gray, Alpha = 0.2f, } } }, new SpriteText { Text = $@"{visible_range}ms", }, new SpriteText { Text = @"0ms", Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, } }, }; for (int i = 0; i < timeBars.Length; ++i) { timeBars[i] = new Sprite(new Texture(WIDTH, HEIGHT)); timeBarContainer.Add( timeBarContainers[i] = new Container { Children = new [] { timeBars[i] }, Width = WIDTH, Height = HEIGHT, } ); } foreach (PerformanceCollectionType t in Enum.GetValues(typeof(PerformanceCollectionType))) { if (t >= PerformanceCollectionType.Empty) { continue; } legendContainer.Add(legendMapping[(int)t] = new SpriteText() { Colour = getColour(t), Text = t.ToString(), Alpha = 0 }); legendContainer.FadeOut(2000, EasingTypes.InExpo); } // Initialize background for (int i = 0; i < WIDTH * timeBars.Length; ++i) { currentX = i; Sprite timeBar = timeBars[TimeBarIndex]; TextureUpload upload = new TextureUpload(HEIGHT * 4, textureBufferStack) { Bounds = new Rectangle(TimeBarX, 0, 1, HEIGHT) }; addArea(null, PerformanceCollectionType.Empty, HEIGHT, upload.Data); timeBar.Texture.SetData(upload); } }