/// <summary> /// Awake this instance. /// </summary> private void Awake( ) { Anchor = GameObject.Find("Anchor"); AnchorTransform = Anchor.transform; playerController = PlayerObj.GetComponent <PlayerController>(); playerTransform = PlayerObj.transform; chasePlayer = ChaserCamera.GetComponent <ChasePlayer>(); chasePlayerCameraTransform = ChaserCamera.transform; uiLabelDistanceScore = DistanceScore.GetComponent <UILabel>(); floorMapManager = this.GetComponent <FloorMapManager>(); bgFever = chasePlayerCameraTransform.FindChild("BgFever").gameObject; objConversation = AnchorTransform.FindChild("Conversation").gameObject; conversationManager = objConversation.GetComponent <ConversationManager>(); bgWave = chasePlayerCameraTransform.FindChild("BgWave").gameObject; waterPlane = chasePlayerCameraTransform.FindChild("WaterPlane").gameObject; waveXL = chasePlayerCameraTransform.FindChild("WaveXL").gameObject; }
/// <summary> /// Awake this instance. /// </summary> private void Awake( ) { Anchor = GameObject.Find ( "Anchor" ); AnchorTransform = Anchor.transform; playerController = PlayerObj.GetComponent<PlayerController>(); playerTransform = PlayerObj.transform; chasePlayer = ChaserCamera.GetComponent<ChasePlayer>(); chasePlayerCameraTransform = ChaserCamera.transform; uiLabelDistanceScore = DistanceScore.GetComponent<UILabel>(); floorMapManager = this.GetComponent<FloorMapManager>(); bgFever = chasePlayerCameraTransform.FindChild( "BgFever" ).gameObject; objConversation = AnchorTransform.FindChild( "Conversation" ).gameObject; conversationManager = objConversation.GetComponent<ConversationManager>(); bgWave = chasePlayerCameraTransform.FindChild( "BgWave" ).gameObject; waterPlane = chasePlayerCameraTransform.FindChild( "WaterPlane" ).gameObject; waveXL = chasePlayerCameraTransform.FindChild( "WaveXL" ).gameObject; }