Esempio n. 1
0
 void Awake()
 {
     if (anchor == null) {
         anchor = HComponent.Create<FloatingAnchor>(gameObject.name + " floatingAnchor");
         anchor.transform.position = transform.position;
         anchor.transform.rotation = transform.rotation;
         anchor.transform.parent = transform.parent;
         anchor.data = data;
     }
 }
Esempio n. 2
0
 void Awake()
 {
     if (anchor == null)
     {
         anchor = HComponent.Create <FloatingAnchor>(gameObject.name + " floatingAnchor");
         anchor.transform.position = transform.position;
         anchor.transform.rotation = transform.rotation;
         anchor.transform.parent   = transform.parent;
         anchor.data = data;
     }
 }