public FloatRange(float value, float minBase = float.MinValue, float maxBase = float.MaxValue) { modifiers = new List<FloatModifier>(); min = new FloatRangeBoundry(this, minBase); max = new FloatRangeBoundry(this, maxBase); }
public FloatRange(float value, float minBase = float.MinValue, float maxBase = float.MaxValue) { modifiers = new List <FloatModifier>(); min = new FloatRangeBoundry(this, minBase); max = new FloatRangeBoundry(this, maxBase); }