public void Clear() { if (FlexContainer.library && m_flexMesh) { Flex.DestroyTriangleMesh(FlexContainer.library, m_flexMesh); } m_flexMesh.Clear(); if (FlexContainer.library && m_flexConvex) { Flex.DestroyConvexMesh(FlexContainer.library, m_flexConvex); } m_flexConvex.Clear(); }