Esempio n. 1
0
        public void Draw(SpriteBatch g)
        {
            //Argent
            g.Draw(Ressources.Argent, new Rectangle((int)Position.X - 340, (int)Position.Y - 220, Ressources.Argent.Width / 3, Ressources.Argent.Height / 3), Color.LightGreen);
            g.DrawString(Ressources.TexteItalic, Argent.ToString(), new Vector2(Position.X - 300, Position.Y - 220), Color.LightGreen);

            //Balle
            if (!PersoSpeciaux)
            {
                if (Arme == 0)
                {
                    Chargeur.Draw(g);
                    g.DrawString(Ressources.TexteItalic, Balle.ToString(), new Vector2(Position.X - 300, Position.Y - 190), Color.OrangeRed);
                }
                else if (Arme == 1)
                {
                    Chargeur.Draw(g);
                    g.DrawString(Ressources.TexteItalic, Fleche.ToString(), new Vector2(Position.X - 300, Position.Y - 190), Color.OrangeRed);
                }

                else if (Arme == 2)
                {
                    Chargeur.Draw(g);
                    g.DrawString(Ressources.TexteItalic, BalleShotgun.ToString(), new Vector2(Position.X - 300, Position.Y - 190), Color.OrangeRed);
                }

                else if (Arme == 4)
                {
                    Chargeur.Draw(g);
                    g.DrawString(Ressources.TexteItalic, Convert.ToInt32(Laser).ToString(), new Vector2(Position.X - 300, Position.Y - 190), Color.OrangeRed);
                }
            }
        }