public void BitePet_MoreThanMaxBites_ShouldReturnCorrectNumbers() { int result; Pet p1 = new Cat(); Flea f1 = new Flea(); f1.JumpOnPet(p1); result = f1.BitePet(40); result = f1.BitePet(70); Assert.AreEqual(60, result, "60 bites are left - return value should be 60"); Assert.AreEqual(100, f1.AmountBites, "flea 1 has finished 100 bites"); Assert.AreEqual(0, p1.RemainingBites, "no more bites on this pet"); }
public void BitePet_MoreThanMaxBitesJumpOnNextPet_ShouldReturnCorrectNumbers() { int result; Pet p1 = new Cat(); Pet p2 = new Cat(); Flea f1 = new Flea(); f1.JumpOnPet(p1); result = f1.BitePet(40); result = f1.BitePet(70); f1.JumpOnPet(p2); result = f1.BitePet(150); Assert.AreEqual(100, result, "only 100 bites are possible - return 100 bites"); Assert.AreEqual(200, f1.AmountBites, "all bites are used - check logic AmountBites"); }
public void BitePet_RemainingBites_ShouldReturnCorrectNumber() { int result; Pet p1 = new Cat(); Flea f1 = new Flea(); f1.JumpOnPet(p1); result = f1.BitePet(40); Assert.AreEqual(60, p1.RemainingBites, "60 lunches should be left"); }
public void BitePet_NegativeBite_ShouldReturnCorrectNumbers() { int result; Pet p3 = new Dog(); Flea f2 = new Flea(); f2.JumpOnPet(p3); result = f2.BitePet(-100); Assert.AreEqual(0, result, "negative bite is not possible - return 0"); Assert.AreEqual(0, f2.AmountBites, "amount of bites stays to 0"); }
public void BitePet_JumpedOnNoPet_ShouldReturnCorrectNumbers() { int result; Flea f1 = new Flea(); Flea f3 = new Flea(); f1.JumpOnPet(null); result = f1.BitePet(100); Assert.AreEqual(0, result, "flea landed on no pet - return 0"); result = f3.BitePet(100); Assert.AreEqual(0, result, "flea landed on no pet - return 0"); }