static void RunSwf(string path) { if (!Path.IsPathRooted(path)) { path = Path.Combine(Environment.CurrentDirectory, path); } var results = FlashPlayer.Run(path); if (results.Timeout) { Console.WriteLine("TIMEOUT!"); Environment.Exit(-1); } string output = TrimOutput(results.Output); if (XmlConsole) { Console.WriteLine(output); } else { if (string.IsNullOrEmpty(XmlPath)) { XmlPath = Path.ChangeExtension(path, ".xml"); } File.WriteAllText(XmlPath, output); Transform(XmlPath); } }
static void RunPlayer(Test test, string path_swf) { var results = FlashPlayer.Run(path_swf); test.Output = TrimOutput(results.Output); test.Success = results.Success; test.Time = results.Time / 1000.0; test.Executed = !results.NotRun; test.ExitCode = results.ExitCode; }
// Use this for initialization void Start() { head = GameObject.FindGameObjectWithTag("Head"); headRend = head.GetComponent <MeshRenderer>(); movement = GetComponent <Movement>(); jump = GetComponent <Jump>(); flash = GetComponent <FlashPlayer>(); isSquatting = false; }
// Use this for initialization void Start() { blocks = GameObject.FindGameObjectsWithTag("Ball"); flash = GetComponent <FlashPlayer>(); hud = GetComponent <HUD>(); movement = GetComponent <Movement>(); leftHandDif = 0.0f; rightHandDif = 0.0f; }
public void OnReady() { isReady = true; if (pendingInit != null) { FlashHost.SetStyleAttribute("width", pendingInit.width.ToString() + "px"); FlashHost.SetStyleAttribute("height", pendingInit.height.ToString() + "px"); FlashPlayer.Invoke("initAd", FlashPluginWidth, FlashPluginHeight, pendingInit.viewMode, pendingInit.desiredBitrate, pendingInit.creativeData, pendingInit.environmentVariables); pendingInit = null; } }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); movement = player.GetComponent <Movement>(); flash = player.GetComponent <FlashPlayer>(); squat = player.GetComponent <Squat>(); jump = player.GetComponent <Jump>(); hud = player.GetComponent <HUD>(); bounds = new Bounds(new Vector3(transform.position.x, transform.position.y, transform.position.z), new Vector3(transform.localScale.x, transform.localScale.y, transform.localScale.z)); }
// Use this for initialization void Start() { blocks = GameObject.FindGameObjectsWithTag("Ball"); flash = GetComponent<FlashPlayer>(); hud = GetComponent<HUD>(); movement = GetComponent<Movement>(); leftHandDif = 0.0f; rightHandDif = 0.0f; }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); movement = player.GetComponent<Movement>(); flash = player.GetComponent<FlashPlayer>(); squat = player.GetComponent<Squat>(); jump = player.GetComponent<Jump>(); hud = player.GetComponent<HUD>(); bounds = new Bounds(new Vector3(transform.position.x, transform.position.y, transform.position.z), new Vector3(transform.localScale.x, transform.localScale.y, transform.localScale.z)); }
// Use this for initialization void Start() { head = GameObject.FindGameObjectWithTag("Head"); headRend = head.GetComponent<MeshRenderer>(); movement = GetComponent<Movement>(); jump = GetComponent<Jump>(); flash = GetComponent<FlashPlayer>(); isSquatting = false; }
public MainForm() { InitializeComponent(); this.Wpr = new FlaWndProc(this.FlashWndProc); this.OldWndProc = SetWindowLong(FlashPlayer.Handle, GWL_WNDPROC, Wpr); //关联flash控件 FlashPlayer.Movie = BaseDirectory + "\\f21.swf"; FlashPlayer.Play(); this.StartPosition = FormStartPosition.CenterScreen; Application.Idle += new EventHandler(Application_Idle); m_pMainWnd = this; }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); movement = player.GetComponent <Movement>(); squat = player.GetComponent <Squat>(); jump = player.GetComponent <Jump>(); flash = player.GetComponent <FlashPlayer>(); head = GameObject.FindGameObjectWithTag("Head"); headRend = head.GetComponent <MeshRenderer>(); rend = gameObject.GetComponent <MeshRenderer>(); children = gameObject.GetComponentsInChildren <MeshRenderer>(); bounds = new Bounds(new Vector3(transform.position.x, transform.position.y, transform.position.z), new Vector3(transform.localScale.x, transform.localScale.y, transform.localScale.z)); }
private void InitializeComponent() { this.shockwaveFlash = new FlashPlayer(); this.SuspendLayout(); this.shockwaveFlash.Enabled = true; this.shockwaveFlash.Location = new System.Drawing.Point(27, 43); this.shockwaveFlash.Name = "shockwaveFlash"; this.shockwaveFlash.Size = new System.Drawing.Size(192, 192); this.shockwaveFlash.Dock = DockStyle.Fill; this.shockwaveFlash.TabIndex = 0; this.shockwaveFlash.AllowScriptAccess = "always"; this.shockwaveFlash.FlashCall += new FlashCallEventHandler(shockwaveFlash_FlashCall); this.Controls.Add(shockwaveFlash); this.ResumeLayout(); }
public IObject DeepCopy() { var flash = new FlashPlayer { Source = Flash.Source, Width = Width, Height = Height }; flash.FlashLoadMovie(); flash.FlashStop(); flash.FlashLoop(false); var newFlash = new FlashAnimation { Height = Height, Width = Width, ObjectName = Utilities.GiveUniqueName(flash.Source), ObjectPath = flash.Source.LocalPath, }; newFlash.Children.Clear(); newFlash.Children.Add(flash); return newFlash; }
private static void Execute(TestCase test, TestDriverSettings settings) { if (test.IsBenchmark) { if (settings.IsSWF) { var results = FlashPlayer.Run(test.OutputPath); test.Output2 = results.Output; return; } throw new NotImplementedException(); } int exitCode1 = 0; if (!test.HasOutput) { test.VM = VM.CLR; test.Output1 = CommandPromt.Run(test.ExePath, "", out exitCode1); } else { test.Output1 = test.Output; } int exitCode2; if (settings.IsClrEmulation) { try { var console = new StringWriter(); var vm = new VirtualMachine(console); exitCode2 = vm.Run(test.ExePath, "", new string[0]); test.Output2 = console.ToString(); } catch (Exception e) { exitCode2 = 0; test.Output2 = e.ToString(); } } else if (settings.IsJavaScript) { try { test.Output2 = JsRunner.Run(test.OutputPath, null, out exitCode2); } catch (Exception e) { exitCode2 = 0; test.Output2 = e.ToString(); } } else if (settings.IsABC) { var avmOpts = new AvmShell.Options(); test.Output2 = AvmShell.Run(avmOpts, out exitCode2, test.OutputPath); } else if (settings.IsSWF) { //tc.Output2 = FlashShell.Run(outpath, out exitCode2); FlashPlayer.Path = @"c:\pfx\tools\fp10.exe"; var results = FlashPlayer.Run(test.OutputPath); exitCode2 = results.ExitCode; test.Output2 = results.Output; } else { throw new NotImplementedException(); } CreateDebugHooks(test, settings, test.OutputPath); if (test.CheckExitCode) { if (exitCode2 != 0) { test.Error = string.Format("{0} returned non zero exit code {1}.", test.OutputPath, exitCode2); return; } if (exitCode1 != 0) { test.Error = string.Format("{0} returned non zero exit code {1}.", test.ExePath, exitCode1); return; } } if (test.CompareOutputs) { test.Error = CompareTools.CompareLines(test.Output1, test.Output2, true); } }
public void ThenICanSeeFlashSRegistry() { Assert.True(FlashPlayer.assertFlashPlayer()); }
public void GivenISeeFlashPlayerIsInstalled() { FlashPlayer.findRegistryKey(); }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); movement = player.GetComponent<Movement>(); squat = player.GetComponent<Squat>(); jump = player.GetComponent<Jump>(); flash = player.GetComponent<FlashPlayer>(); head = GameObject.FindGameObjectWithTag("Head"); headRend = head.GetComponent<MeshRenderer>(); rend = gameObject.GetComponent<MeshRenderer>(); children = gameObject.GetComponentsInChildren<MeshRenderer>(); bounds = new Bounds(new Vector3(transform.position.x, transform.position.y, transform.position.z), new Vector3(transform.localScale.x, transform.localScale.y, transform.localScale.z)); }