public static F64Vec3 FromFloat(float x, float y, float z) { return(new F64Vec3(Fixed64.FromFloat(x), Fixed64.FromFloat(y), Fixed64.FromFloat(z))); }
public static F64Vec2 FromFloat(float x, float y) { return(new F64Vec2(Fixed64.FromFloat(x), Fixed64.FromFloat(y))); }
public F64(float v) { Raw = Fixed64.FromFloat(v); }
[MethodImpl(FixedUtil.AggressiveInlining)] public static F64 FromFloat(float v) { return(FromRaw(Fixed64.FromFloat(v))); }