Esempio n. 1
0
        ///////////////////////////////////////////////////////////////////////////////
        // Construction and Initializing methods                                     //
        ///////////////////////////////////////////////////////////////////////////////
        #region CONSTRUCTION

        /// <summary>
        /// Initializes a new instance of the ColorDefinitionDialog class.
        /// Initializes components and gradients.
        /// </summary>
        /// <param name="drawingMode">The used <see cref="FixationDrawingMode"/> for the preview.</param>
        public ColorDefinitionDialog(FixationDrawingMode drawingMode)
        {
            this.InitializeComponent();
            this.currentDrawingMode = drawingMode;
            this.InitializeGradients();
            Ogama.Properties.Settings set = Properties.Settings.Default;
            this.selectedFont                   = (Font)set.GazeFixationsFont.Clone();
            this.selectedFontColor              = set.GazeFixationsFontColor;
            this.selectedFixationsPen           = new Pen(set.GazeFixationsPenColor, set.GazeFixationsPenWidth);
            this.selectedFixationsPen.DashStyle = set.GazeFixationsPenStyle;
            this.selectedConnectionsPen         = new Pen(set.GazeFixationConnectionsPenColor, set.GazeFixationConnectionsPenWidth);
            this.selectedFixationsPen.DashStyle = set.GazeFixationConnectionsPenStyle;
        }
Esempio n. 2
0
    /// <summary>
    /// Initializes standard graphic elements.
    /// </summary>
    private void InitializeElements()
    {
      if (Properties.Settings.Default != null)
      {
        Ogama.Properties.Settings set = Properties.Settings.Default;
        this.gazeFixationsPen = new Pen(set.GazeFixationsPenColor, set.GazeFixationsPenWidth);
        this.gazeFixationsPen.DashStyle = set.GazeFixationsPenStyle;
        this.gazeFixationConnectionsPen = new Pen(set.GazeFixationConnectionsPenColor, set.GazeFixationConnectionsPenWidth);
        this.gazeFixationConnectionsPen.DashStyle = set.GazeFixationConnectionsPenStyle;
        this.gazeFixationsFont = (Font)set.GazeFixationsFont.Clone();
        this.gazeFixationsFontColor = set.GazeFixationsFontColor;
        this.gazeConnections = set.GazeConnections;
        this.gazeNumbers = set.GazeNumbers;

        this.mouseFixationsPen = new Pen(set.MouseFixationsPenColor, set.MouseFixationsPenWidth);
        this.mouseFixationsPen.DashStyle = set.MouseFixationsPenStyle;
        this.mouseFixationConnectionsPen = new Pen(set.MouseFixationsPenColor, set.MouseFixationsPenWidth);
        this.mouseFixationConnectionsPen.DashStyle = set.MouseFixationsPenStyle;
        this.mouseFixationsFont = (Font)set.MouseFixationsFont.Clone();
        this.mouseFixationsFontColor = set.MouseFixationsFontColor;
        this.mouseConnections = set.MouseConnections;
        this.mouseNumbers = set.MouseNumbers;
        this.spotlightRegion = new VGRegion(ShapeDrawAction.Fill, this.GrayBrush);
        this.spotlightRegion.Inverted = true;

        this.gazeDrawingMode = (FixationDrawingMode)Enum.Parse(typeof(FixationDrawingMode), set.GazeFixationsDrawingMode);
        this.mouseDrawingMode = (FixationDrawingMode)Enum.Parse(typeof(FixationDrawingMode), set.MouseFixationsDrawingMode);
      }

      Bitmap colorMapBitmap = new Bitmap(AttentionMaps.NUMCOLORS, 1, PixelFormat.Format32bppArgb);

      // Cache the gradient by painting it onto a bitmap
      using (Graphics bitmapGraphics = Graphics.FromImage(colorMapBitmap))
      {
        Rectangle bmpRct = new Rectangle(0, 0, colorMapBitmap.Width, colorMapBitmap.Height);
        AttentionMaps.Rainbow.PaintGradientWithDirectionOverride(
                                     bitmapGraphics,
                                     bmpRct,
                                     LinearGradientMode.Horizontal);
      }

      this.colorMap = new PaletteBitmap(colorMapBitmap);

      this.CreateHeatMapBitmap(new Size(100, 100));
    }
Esempio n. 3
0
    ///////////////////////////////////////////////////////////////////////////////
    // Construction and Initializing methods                                     //
    ///////////////////////////////////////////////////////////////////////////////
    #region CONSTRUCTION

    /// <summary>
    /// Initializes a new instance of the ColorDefinitionDialog class.
    /// Initializes components and gradients.
    /// </summary>
    /// <param name="drawingMode">The used <see cref="FixationDrawingMode"/> for the preview.</param>
    public ColorDefinitionDialog(FixationDrawingMode drawingMode)
    {
      this.InitializeComponent();
      this.currentDrawingMode = drawingMode;
      this.InitializeGradients();
      Ogama.Properties.Settings set = Properties.Settings.Default;
      this.selectedFont = (Font)set.GazeFixationsFont.Clone();
      this.selectedFontColor = set.GazeFixationsFontColor;
      this.selectedFixationsPen = new Pen(set.GazeFixationsPenColor, set.GazeFixationsPenWidth);
      this.selectedFixationsPen.DashStyle = set.GazeFixationsPenStyle;
      this.selectedConnectionsPen = new Pen(set.GazeFixationConnectionsPenColor, set.GazeFixationConnectionsPenWidth);
      this.selectedFixationsPen.DashStyle = set.GazeFixationConnectionsPenStyle;
    }