Esempio n. 1
0
        public void OnEveryUpdate()
        {
            if (!Context.IsWorldReady)
            {
                return;
            }

            IdlePause.OnTickUpdate();

            Farmer player = Game1.player;

            if (Conf.AutoGate)
            {
                FenceGateAutomation.TryToggleGate(player);
            }

            if (player.CurrentTool is FishingRod rod)
            {
                FishingProbabilitiesBox.UpdateProbabilities(rod);

                AutoFisher.AfkFishing();
            }

            GiftInformationTooltip.UpdateTooltip();
        }
Esempio n. 2
0
 public void OnRenderHud(object sender, RenderingHudEventArgs args)
 {
     if (Game1.currentLocation is MineShaft shaft && Conf.MineInfoGui)
     {
         MineHud.DrawMineGui(shaft);
     }
     if (Conf.GiftInformation)
     {
         GiftInformationTooltip.DrawTooltip();
     }
     if (Conf.FishingProbabilitiesInfo && Game1.player.CurrentTool is FishingRod rod && rod.isFishing)
     {
         FishingProbabilitiesBox.PrintFishingInfo();
     }
     if (Conf.PauseWhenIdle)
     {
         IdlePause.DrawHud();
     }
 }