private static void Unregister(Instance smi) { FishOvercrowingManager instance = FishOvercrowingManager.Instance; if (!((Object)instance == (Object)null)) { instance.Remove(smi); } }
protected override void OnPrefabInit() { Instance = this; cells = new Cell[Grid.CellCount]; }
private static void Register(Instance smi) { FishOvercrowingManager instance = FishOvercrowingManager.Instance; instance.Add(smi); }
public static void DestroyInstance() { Instance = null; }