private void Knight50_Click(object sender, EventArgs e) { controller.AddKnight(MyKnights.BALROG_PARODY); model = controller.GetModel(); ShowGoldRest(); controller.GroupKnights(MyKnights.BALROG_PARODY, Parody); }
private void pictureBox2_Click(object sender, EventArgs e) { controller.AddKnight(MyKnights.BROWED_NINJA); model = controller.GetModel(); ShowGoldRest(); controller.GroupKnights(MyKnights.BROWED_NINJA, Ninja); }
private void Knight35_Click(object sender, EventArgs e) { controller.AddKnight(MyKnights.HOMELESS_WITH_AX); model = controller.GetModel(); ShowGoldRest(); controller.GroupKnights(MyKnights.HOMELESS_WITH_AX, Ax); }
private void ButtonPrev_Click(object sender, EventArgs e) { controller.PreviousTower(); model = controller.GetModel(); ShowTower(); ShowGoldRest(); }
private void ButtonNext_Click(object sender, EventArgs e) { controller.NextTower(); model = controller.GetModel(); ShowTower(); ShowGoldRest(); }
public Game(IGameController gameController) { controller = gameController; model = gameController.GetModel(); InitializeComponent(); InitView(); }
private void Knight100_Click(object sender, EventArgs e) { controller.AddKnight(MyKnights.PRINCESS_WITH_EGGS); model = controller.GetModel(); ShowGoldRest(); controller.GroupKnights(MyKnights.PRINCESS_WITH_EGGS, Princess); }
private void Knight10_Click(object sender, EventArgs e) { controller.AddKnight(MyKnights.JEALOUS_TEEN); model = controller.GetModel(); ShowGoldRest(); controller.GroupKnights(MyKnights.JEALOUS_TEEN, Teen); }
public async Task <IActionResult> CreateFirstUser([FromBody] FirstSetupModel firstSetupModel) { var exists = await _defaultResourcesManager.AtLeastOneAdminUserExistsAsync(); if (exists) { return(BadRequest("Admin User already exists!")); } var adminRole = await _defaultResourcesManager.EnsureAdminRoleExists(); var user = new MUser(); user.UserName = firstSetupModel.Username; user.Roles.Add(adminRole); user.Active = true; await _localUserService.AddUserAsync(user, firstSetupModel.Password); //await _defaultResourcesManager.EnsureAdminClientExists(firstSetupModel.RedirectUri); return(Ok()); }
public GameController() { model = new FirstSetupModel(); logger = new Logger(); }