Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     combat       = GameObject.FindObjectOfType <Combat>();
     main         = GameObject.FindObjectOfType <Main>();
     screenBounds = main.screenBounds;
     fcc          = GameObject.FindObjectOfType <FirstCityConstructed>();
 }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     combat       = GameObject.FindObjectOfType <Combat>();
     fcc          = GameObject.FindObjectOfType <FirstCityConstructed>();
     resetUI      = GameObject.FindObjectOfType <ResetUI>();
     screenBounds = GameObject.FindObjectOfType <Main>().screenBounds;
 }
Esempio n. 3
0
    // Use this for initialization
    void Start()
    {
        combat  = GameObject.FindObjectOfType <Combat>();
        fcc     = GameObject.FindObjectOfType <FirstCityConstructed>();
        resetUI = GameObject.FindObjectOfType <ResetUI>();

        main = GameObject.FindObjectOfType <Main>();
    }