public override void Draw(SpriteBatch spriteBatch) { base.Draw(spriteBatch); _currentLevel.Draw(spriteBatch); _firewall.Draw(spriteBatch); _player.Draw(spriteBatch); _gui.Draw(spriteBatch); }
public override void Draw(SpriteBatch spriteBatch) { base.Draw(spriteBatch); _currentLevel.Draw(spriteBatch); _firewall.Draw(spriteBatch); _player.Draw(spriteBatch); PhysicsManager.Instance.Draw(spriteBatch); _gui.Draw(spriteBatch); }