// Use this for initialization
 void Start()
 {
     fireflySystem      = GameObject.Find("FireflySystem").GetComponent <FireflySystem>();
     levelRatingDisplay = GameObject.Find("LevelRatingDisplay").GetComponent <LevelRatingDisplay>();
     if (fireflySystem == null)
     {
         Debug.Log("Firefly System not found.");
     }
     if (levelRatingDisplay == null)
     {
         Debug.Log("Level Rating Display not found.");
     }
 }
Esempio n. 2
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 void Start()
 {
     fireflySystem = GameObject.Find("FireflySystem").GetComponent <FireflySystem>();
 }