public void OpeningFireInitialize(FireWorksManager manager = null) { if (manager != null) { this.manager = manager; } render = GetComponent <Renderer>(); Fire(true); }
public void Initialize(FireWorksManager manager) { initPos = transform.localPosition; TextBox = GetComponent <Text>(); this.manager = manager; if (DataMaster.gameState <= GAME_STATE.Tutorial) { foreach (var text in TutorialTextList) { BufferText(text); } } SetTextBoxAndTween(); }