Esempio n. 1
0
    private void Start()
    {
        myTimer = GetComponent <CountdownTimer>();
        myTimer.ResetTimer(timeForLevel);

        GameGUI.SetBarrelsLeft(barrelsForLevel);
        //print ("BARRELS FOR LEVEL" + barrelsForLevel);
        GameGUI.SetFinalLevel(isFinalLevel);

        FireProjectile.SetMagicWand(playerHasWand);
    }
    public void OnTriggerEnter(Collider c)
    {
        string tag = c.tag;

        //Give player the magic wand
        if ("Player" == tag)
        {
            FireProjectile.SetMagicWand(true);
            Destroy(gameObject);
        }
    }    //end OnTriggerEnter