/// <summary> /// runnning a car by catType /// </summary> /// <param name="carType">car</param> /// <returns>if catType found return true, else return false.</returns> public static bool RunCar(string carType) { ICar car = null; switch (carType) { case "FireEngine": car = new FireEngine(); break; case "Bus": car = new Bus(); break; case "PoliceCar": car = new PoliceCar(); return(true); default: return(false); } car.Run(); return(true); }
public ActionResult DeleteConfirmed(int id) { FireEngine fireEngine = db.FireEngines.Find(id); db.FireEngines.Remove(fireEngine); db.SaveChanges(); return(RedirectToAction("Index")); }
public ActionResult Edit([Bind(Include = "Id,TankVolume,Model,Mileage,PurchaseDate,WriteOffDate,Cat")] FireEngine fireEngine) { if (ModelState.IsValid) { db.Entry(fireEngine).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(fireEngine)); }
public ActionResult Create([Bind(Include = "Id,TankVolume,Model,Mileage,PurchaseDate,WriteOffDate,Cat")] FireEngine fireEngine) { if (ModelState.IsValid) { db.FireEngines.Add(fireEngine); db.SaveChanges(); return(RedirectToAction("Index")); } return(View(fireEngine)); }
// GET: FireEngines/Edit/5 public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } FireEngine fireEngine = db.FireEngines.Find(id); if (fireEngine == null) { return(HttpNotFound()); } return(View(fireEngine)); }
private void Awake() { m_FireBike = new Bike(); m_IceBike = new Bike(); m_PlayerBike = new Bike(); m_AndroidBike = new Bike(); //setup Fire w/fire engine IEngine fireEngine = new FireEngine(); IDriver fireDriver = new FireDriver(); m_FireBike.SetEngine(fireEngine); m_FireBike.SetDriver(fireDriver); m_FireBike.StartEngine(); //Setup ice w/ice engine IEngine iceEngine = new IceEngine(); IDriver iceDriver = new IceDriver(); m_IceBike.SetEngine(iceEngine); m_IceBike.SetDriver(iceDriver); m_IceBike.StartEngine(); //Setup human w/jet engine IEngine jetEngine = new JetEngine(); IDriver humanDriver = new HumanDriver(); m_PlayerBike.SetEngine(jetEngine); m_PlayerBike.SetDriver(humanDriver); m_PlayerBike.StartEngine(); //Set up AI w/nitro eng IEngine nitroEngine = new NitroEngine(); IDriver androidDriver = new AndroidDriver(); m_AndroidBike.SetEngine(nitroEngine); m_AndroidBike.SetDriver(androidDriver); m_AndroidBike.StartEngine(); }
/// <summary> /// runnning a car by catType /// </summary> /// <param name="carType">car</param> /// <returns>if catType found return true, else return false.</returns> public static bool RunCar(string carType) { switch (carType) { case "FireEngine": FireEngine fire = new FireEngine(); fire.RunFireEngine(); return(true); case "Bus": Bus bus = new Bus(); bus.RunBus(); return(true); case "PoliceCar": PoliceCar police = new PoliceCar(); police.RunPoliceCar(); return(true); default: return(false); } }
public FuncReturnBehavior Actor(string name, string img, string asset, string avatar, string avaasset, string layer, FireEngine.FireMLData.PositionData position) { Console.WriteLine("Actor: " + name + (img != null ? (", " + img) : "")); return FuncReturnBehavior.Next; }
public FuncReturnBehavior ActionLayerDef(string name, FireEngine.FireMLData.PositionData position) { return FuncReturnBehavior.Next; }
public bool CheckContent(string path, FireEngine.ContentInterface.ContentType expectedType) { throw new NotSupportedException(); }