Esempio n. 1
0
        public Main(string[] cmdlineArgs, GUIUser User, bool showConsole)
        {
            m_CommandLineArgs = cmdlineArgs;
            m_User            = User;

            User.displayMessage = AddStatusMessage;
            User.displayError   = ErrorDialog;

            controlFactory = new ControlFactory();
            Instance       = this;
            mainModList    = new MainModList(source => UpdateFilters(this));
            InitializeComponent();

            // We need to initialize error dialog first to display errors
            m_ErrorDialog = controlFactory.CreateControl <ErrorDialog>();

            // We want to check our current instance is null first, as it may
            // have already been set by a command-line option.
            Manager = new KSPManager(User);
            if (CurrentInstance == null && manager.GetPreferredInstance() == null)
            {
                Hide();

                var result = new ChooseKSPInstance().ShowDialog();
                if (result == DialogResult.Cancel || result == DialogResult.Abort)
                {
                    Application.Exit();
                    return;
                }
            }

            m_Configuration = Configuration.LoadOrCreateConfiguration
                              (
                Path.Combine(CurrentInstance.GameDir(), "CKAN/GUIConfig.xml"),
                Repo.default_ckan_repo.ToString()
                              );

            FilterToolButton.MouseHover           += (sender, args) => FilterToolButton.ShowDropDown();
            launchKSPToolStripMenuItem.MouseHover += (sender, args) => launchKSPToolStripMenuItem.ShowDropDown();
            ApplyToolButton.MouseHover            += (sender, args) => ApplyToolButton.ShowDropDown();

            ModList.CurrentCellDirtyStateChanged += ModList_CurrentCellDirtyStateChanged;
            ModList.CellValueChanged             += ModList_CellValueChanged;

            m_TabController = new TabController(MainTabControl);
            m_TabController.ShowTab("ManageModsTabPage");

            RecreateDialogs();

            if (!showConsole)
            {
                Util.HideConsoleWindow();
            }

            Application.Run(this);
        }
Esempio n. 2
0
        public Main()
        {
            User.frontEnd       = FrontEndType.UI;
            User.yesNoDialog    = YesNoDialog;
            User.displayMessage = AddStatusMessage;
            User.displayError   = ErrorDialog;

            controlFactory = new ControlFactory();
            m_Instance     = this;

            InitializeComponent();

            // We need to initialize error dialog first to display errors
            m_ErrorDialog = controlFactory.CreateControl <ErrorDialog>();

            // We want to check our current instance is null first, as it may
            // have already been set by a command-line option.
            if (KSPManager.CurrentInstance == null && KSPManager.GetPreferredInstance() == null)
            {
                Hide();

                var result = new ChooseKSPInstance().ShowDialog();
                if (result == DialogResult.Cancel || result == DialogResult.Abort)
                {
                    Application.Exit();
                    return;
                }
            }

            m_Configuration = Configuration.LoadOrCreateConfiguration
                              (
                Path.Combine(KSPManager.CurrentInstance.GameDir(), "CKAN/GUIConfig.xml"),
                Repo.default_ckan_repo.ToString()
                              );

            FilterToolButton.MouseHover           += (sender, args) => FilterToolButton.ShowDropDown();
            launchKSPToolStripMenuItem.MouseHover += (sender, args) => launchKSPToolStripMenuItem.ShowDropDown();
            ApplyToolButton.MouseHover            += (sender, args) => ApplyToolButton.ShowDropDown();

            ModList.CurrentCellDirtyStateChanged += ModList_CurrentCellDirtyStateChanged;
            ModList.CellValueChanged             += ModList_CellValueChanged;

            m_TabController = new TabController(MainTabControl);
            m_TabController.ShowTab("ManageModsTabPage");

            RecreateDialogs();

            // We should run application only when we really sure.
            // System.Threading.Thread.CurrentThread.SetApartmentState(System.Threading.ApartmentState.STA);
            Util.HideConsoleWindow();
            Application.Run(this);
        }
Esempio n. 3
0
        public Main(string[] cmdlineArgs, GUIUser user, bool showConsole)
        {
            log.Info("Starting the GUI");
            commandLineArgs = cmdlineArgs;
            currentUser     = user;

            user.displayMessage = AddStatusMessage;
            user.displayError   = ErrorDialog;

            controlFactory = new ControlFactory();
            Instance       = this;
            mainModList    = new MainModList(source => UpdateFilters(this), TooManyModsProvide, user);

            navHistory            = new NavigationHistory <GUIMod>();
            navHistory.IsReadOnly = true; // read-only until the UI is started.
                                          // we switch out of it at the end of OnLoad()
                                          // when we call NavInit()

            InitializeComponent();

            // We need to initialize error dialog first to display errors
            errorDialog = controlFactory.CreateControl <ErrorDialog>();

            // We want to check our current instance is null first, as it may
            // have already been set by a command-line option.
            Manager = new KSPManager(user);
            if (CurrentInstance == null && manager.GetPreferredInstance() == null)
            {
                Hide();

                var result = new ChooseKSPInstance().ShowDialog();
                if (result == DialogResult.Cancel || result == DialogResult.Abort)
                {
                    Application.Exit();
                    return;
                }
            }

            configuration = Configuration.LoadOrCreateConfiguration
                            (
                Path.Combine(CurrentInstance.GameDir(), "CKAN/GUIConfig.xml"),
                Repo.default_ckan_repo.ToString()
                            );

            // Check if there is any other instances already running.
            // This is not entirely necessary, but we can show a nicer error message this way.
            try
            {
                #pragma warning disable 219
                var lockedReg = RegistryManager.Instance(CurrentInstance).registry;
                #pragma warning restore 219
            }
            catch (RegistryInUseKraken kraken)
            {
                errorDialog.ShowErrorDialog(kraken.ToString());

                return;
            }

            FilterToolButton.MouseHover           += (sender, args) => FilterToolButton.ShowDropDown();
            launchKSPToolStripMenuItem.MouseHover += (sender, args) => launchKSPToolStripMenuItem.ShowDropDown();
            ApplyToolButton.MouseHover            += (sender, args) => ApplyToolButton.ShowDropDown();

            ModList.CurrentCellDirtyStateChanged += ModList_CurrentCellDirtyStateChanged;
            ModList.CellValueChanged             += ModList_CellValueChanged;

            tabController = new TabController(MainTabControl);
            tabController.ShowTab("ManageModsTabPage");

            RecreateDialogs();

            if (!showConsole)
            {
                Util.HideConsoleWindow();
            }

            // Disable the modinfo controls until a mod has been choosen.
            ModInfoTabControl.SelectedModule = null;

            // WinForms on Mac OS X has a nasty bug where the UI thread hogs the CPU,
            // making our download speeds really slow unless you move the mouse while
            // downloading. Yielding periodically addresses that.
            // https://bugzilla.novell.com/show_bug.cgi?id=663433
            if (Platform.IsMac)
            {
                var timer = new Timer {
                    Interval = 2
                };
                timer.Tick += (sender, e) => {
                    Thread.Yield();
                };
                timer.Start();
            }

            Application.Run(this);

            var registry = RegistryManager.Instance(Manager.CurrentInstance);
            if (registry != null)
            {
                registry.Dispose();
            }
        }
Esempio n. 4
0
        public Main(string[] cmdlineArgs, KSPManager mgr, GUIUser user, bool showConsole)
        {
            log.Info("Starting the GUI");
            commandLineArgs = cmdlineArgs;

            manager     = mgr ?? new KSPManager(user);
            currentUser = user;

            controlFactory = new ControlFactory();
            Instance       = this;
            mainModList    = new MainModList(source => UpdateFilters(this), TooManyModsProvide, user);

            // History is read-only until the UI is started. We switch
            // out of it at the end of OnLoad() when we call NavInit().
            navHistory = new NavigationHistory <GUIMod> {
                IsReadOnly = true
            };

            InitializeComponent();

            // Replace mono's broken, ugly toolstrip renderer
            if (Platform.IsMono)
            {
                menuStrip1.Renderer = new FlatToolStripRenderer();
                menuStrip2.Renderer = new FlatToolStripRenderer();
                fileToolStripMenuItem.DropDown.Renderer     = new FlatToolStripRenderer();
                settingsToolStripMenuItem.DropDown.Renderer = new FlatToolStripRenderer();
                helpToolStripMenuItem.DropDown.Renderer     = new FlatToolStripRenderer();
                FilterToolButton.DropDown.Renderer          = new FlatToolStripRenderer();
                minimizedContextMenuStrip.Renderer          = new FlatToolStripRenderer();
                ModListContextMenuStrip.Renderer            = new FlatToolStripRenderer();
                ModListHeaderContextMenuStrip.Renderer      = new FlatToolStripRenderer();
            }

            // Initialize all user interaction dialogs.
            RecreateDialogs();

            // We want to check if our current instance is null first,
            // as it may have already been set by a command-line option.
            if (CurrentInstance == null && manager.GetPreferredInstance() == null)
            {
                Hide();

                var result = new ManageKspInstances(!actuallyVisible).ShowDialog();
                if (result == DialogResult.Cancel || result == DialogResult.Abort)
                {
                    Application.Exit();
                    return;
                }
            }

            configuration = Configuration.LoadOrCreateConfiguration
                            (
                Path.Combine(CurrentInstance.CkanDir(), "GUIConfig.xml")
                            );

            // Check if there is any other instances already running.
            // This is not entirely necessary, but we can show a nicer error message this way.
            try
            {
#pragma warning disable 219
                var lockedReg = RegistryManager.Instance(CurrentInstance).registry;
#pragma warning restore 219
            }
            catch (RegistryInUseKraken kraken)
            {
                errorDialog.ShowErrorDialog(kraken.ToString());
                return;
            }

            FilterToolButton.MouseHover           += (sender, args) => FilterToolButton.ShowDropDown();
            launchKSPToolStripMenuItem.MouseHover += (sender, args) => launchKSPToolStripMenuItem.ShowDropDown();
            ApplyToolButton.MouseHover            += (sender, args) => ApplyToolButton.ShowDropDown();

            ModList.CurrentCellDirtyStateChanged += ModList_CurrentCellDirtyStateChanged;
            ModList.CellValueChanged             += ModList_CellValueChanged;

            tabController = new TabController(MainTabControl);
            tabController.ShowTab("ManageModsTabPage");

            if (!showConsole)
            {
                Util.HideConsoleWindow();
            }

            // Disable the modinfo controls until a mod has been choosen. This has an effect if the modlist is empty.
            ActiveModInfo = null;

            // WinForms on Mac OS X has a nasty bug where the UI thread hogs the CPU,
            // making our download speeds really slow unless you move the mouse while
            // downloading. Yielding periodically addresses that.
            // https://bugzilla.novell.com/show_bug.cgi?id=663433
            if (Platform.IsMac)
            {
                var timer = new Timer {
                    Interval = 2
                };
                timer.Tick += (sender, e) => { Thread.Yield(); };
                timer.Start();
            }

            // Set the window name and class for X11
            if (Platform.IsX11)
            {
                HandleCreated += (sender, e) => X11.SetWMClass("CKAN", "CKAN", Handle);
            }

            Application.Run(this);

            var registry = RegistryManager.Instance(Manager.CurrentInstance);
            registry?.Dispose();
        }
Esempio n. 5
0
        public Main(string[] cmdlineArgs, GUIUser User, bool showConsole)
        {
            log.Info("Starting the GUI");
            m_CommandLineArgs = cmdlineArgs;
            m_User            = User;

            User.displayMessage = AddStatusMessage;
            User.displayError   = ErrorDialog;

            controlFactory = new ControlFactory();
            Instance       = this;
            mainModList    = new MainModList(source => UpdateFilters(this), TooManyModsProvide, User);
            InitializeComponent();

            // We need to initialize error dialog first to display errors
            m_ErrorDialog = controlFactory.CreateControl <ErrorDialog>();

            // We want to check our current instance is null first, as it may
            // have already been set by a command-line option.
            Manager = new KSPManager(User);
            if (CurrentInstance == null && manager.GetPreferredInstance() == null)
            {
                Hide();

                var result = new ChooseKSPInstance().ShowDialog();
                if (result == DialogResult.Cancel || result == DialogResult.Abort)
                {
                    Application.Exit();
                    return;
                }
            }

            m_Configuration = Configuration.LoadOrCreateConfiguration
                              (
                Path.Combine(CurrentInstance.GameDir(), "CKAN/GUIConfig.xml"),
                Repo.default_ckan_repo.ToString()
                              );

            FilterToolButton.MouseHover           += (sender, args) => FilterToolButton.ShowDropDown();
            launchKSPToolStripMenuItem.MouseHover += (sender, args) => launchKSPToolStripMenuItem.ShowDropDown();
            ApplyToolButton.MouseHover            += (sender, args) => ApplyToolButton.ShowDropDown();

            ModList.CurrentCellDirtyStateChanged += ModList_CurrentCellDirtyStateChanged;
            ModList.CellValueChanged             += ModList_CellValueChanged;

            m_TabController = new TabController(MainTabControl);
            m_TabController.ShowTab("ManageModsTabPage");

            RecreateDialogs();

            if (!showConsole)
            {
                Util.HideConsoleWindow();
            }

            // Disable the modinfo controls until a mod has been choosen.
            ModInfoTabControl.Enabled = false;

            // WinForms on Mac OS X has a nasty bug where the UI thread hogs the CPU,
            // making our download speeds really slow unless you move the mouse while
            // downloading. Yielding periodically addresses that.
            // https://bugzilla.novell.com/show_bug.cgi?id=663433
            if (Platform.IsMac)
            {
                var yield_timer = new Timer {
                    Interval = 2
                };
                yield_timer.Tick += (sender, e) => {
                    Thread.Yield();
                };
                yield_timer.Start();
            }

            Application.Run(this);
        }