Esempio n. 1
0
        private void Start()
        {
#if !UNITY_EDITOR
            string filePath = ReadParameters.Settings.FilePath;
            Debug.LogError(filePath);

            RuntimeLoading.Instance.LoadJson("file:///" + filePath, (string jsonText, bool success) =>
            {
                //Debug.LogError(jsonText);
                fillInTheBlanksDataStages = JsonConvert.DeserializeObject <FillInTheBlanksDataStages>(jsonText);
            });
#endif

            SelectedSuperHeroData.OnSuperHeroPartSelectedEvent += OnSuperHeroPartSelected;

            SetLevel();
        }
Esempio n. 2
0
 void LoadJson()
 {
     //Debug.Log(JsonConvert.SerializeObject(fillInTheBlanksDataStages));
     fillInTheBlanksDataStages = JsonConvert.DeserializeObject <FillInTheBlanksDataStages>(json.text);
 }