Esempio n. 1
0
        private void SaveAssetHashFiles(string data_path)
        {
            XDirectory.CreateIfNotExists(data_path);
            //mainPackage
            string mainPackageHashPath = Path.Combine(data_path, VFSConst.AssetsHashFileName);
            var    main_obj            = new FilesHashBook();

            main_obj.Files = asset_hash_book.ToArray();
            XConfig.SaveJson(main_obj, mainPackageHashPath, AssetLoadType.SystemIO);

            string extGroupHashFolderPath = Path.Combine(data_path, VFSConst.ExtensionGroupAssetsHashFolderName);

            XDirectory.DeleteIfExists(extGroupHashFolderPath, true);
            Directory.CreateDirectory(extGroupHashFolderPath);
            //各个扩展组
            foreach (var item in dict_asset_hash_book)
            {
                string g_path = Path.Combine(extGroupHashFolderPath, item.Key + ".json");
                var    obj    = new FilesHashBook();
                obj.Files = item.Value.ToArray();
                XConfig.SaveJson(obj, g_path, AssetLoadType.SystemIO);
            }
        }
Esempio n. 2
0
        /// <summary>
        /// 制作 AssetBundles Hash File ,
        /// </summary>
        /// <param name="package_root_path">packages根目录</param>
        /// <param name="folder_path">当前直接能索引到assetbundle name的目录</param>
        /// <param name="assetbundleNames"></param>
        public void MakeAssetBundleFilesHash(string package_root_path, string folder_path, List <string> assetbundleNames)
        {
            List <FilesHashBook.FileHash> Infos = new List <FilesHashBook.FileHash>();

            foreach (var ab in assetbundleNames)
            {
                var full_path = Path.Combine(folder_path, ab);
                if (File.Exists(full_path))
                {
                    var hashInfo = new FilesHashBook.FileHash();
                    hashInfo.p = ab;
                    hashInfo.h = XFile.GetMD5(full_path, true);

                    Infos.Add(hashInfo);
                }
            }
            var hashbook = new FilesHashBook();

            hashbook.Files = Infos.ToArray();

            string save_path = base.GetAssetBundleHashsFilePath(package_root_path);

            XConfig.SaveJson(hashbook, save_path, AssetLoadType.SystemIO);
        }
Esempio n. 3
0
 public void SetVirtualDiskFileHash(FilesHashBook hashbook)
 {
     base.FilesHash_VirtualDisk = hashbook;
 }