public void ShouldReadTimerData() { var table = FileTableContainer.Load(VpxPath.Timer); ValidateTimerData1(table.Timer("Timer1").Data); ValidateTimerData2(table.Timer("Timer2").Data); }
public void ShouldReadPlungerData() { var table = FileTableContainer.Load(VpxPath.Plunger); ValidatePlungerData1(table.Plunger("Plunger1").Data); ValidatePlungerData2(table.Plunger("Plunger2").Data); }
public void ShouldReadDispReelData() { var table = FileTableContainer.Load(VpxPath.DispReel); ValidateDispReel1(table.DispReel("Reel1").Data); ValidateDispReel2(table.DispReel("Reel2").Data); }
public void ShouldReadLayerDataVPX1070() { var table = FileTableContainer.Load(VpxPath.BumperVPX1070); var data = table.Bumper("Bumper1").Data; ValidateTableDataVPX1070(data); }
public void ShouldReadBumperData() { var th = FileTableContainer.Load(VpxPath.Bumper); var data = th.Bumper("Bumper1").Data; ValidateTableData(data); }
public static GameObject ImportIntoScene(FileTableContainer tableContainer, string filename = "", GameObject parent = null, bool applyPatch = true, string tableName = null, Stopwatch sw = null, ConvertOptions options = null) { sw ??= Stopwatch.StartNew(); if (tableName == null && !string.IsNullOrEmpty(filename)) { tableName = Path.GetFileNameWithoutExtension(filename); } // load table var loadedIn = sw.ElapsedMilliseconds; var converter = new VpxSceneConverter(tableContainer, filename, options); var tableGameObject = converter.Convert(applyPatch, tableName); var convertedIn = sw.ElapsedMilliseconds; // if an object was selected in the editor, make it its parent if (parent != null) { GameObjectUtility.SetParentAndAlign(tableGameObject, parent); } // register undo system Undo.RegisterCreatedObjectUndo(tableGameObject, "Import VPX table file"); // select imported object Selection.activeObject = tableGameObject; Logger.Info($"Imported {filename} in {convertedIn}ms (loaded after {loadedIn}ms)."); return(tableGameObject); }
public void ShouldReadCustomInfoTags() { var table = FileTableContainer.Load(VpxPath.Table); table.CustomInfoTags.TagNames[0].Should().Be("customdata1"); table.CustomInfoTags.TagNames[1].Should().Be("foo"); }
public void ShouldReadDecalData() { var th = FileTableContainer.Load(VpxPath.Decal); ValidateDecal0(th.Decal(0).Data); ValidateDecal1(th.Decal(1).Data); }
public void ShouldReadCollectionData() { var tableContainer = FileTableContainer.Load(VpxPath.Collection); var data = tableContainer.Collections.First(c => c.Name == "Flippers"); ValidateTableData(data); }
public void ShouldReadRubberData() { var table = FileTableContainer.Load(VpxPath.Rubber); ValidateRubberData1(table.Rubber("Rubber1").Data); ValidateRubberData2(table.Rubber("Rubber2").Data); }
public void ShouldReadMetalWireGuideData() { var table = FileTableContainer.Load(VpxPath.MetalWireGuide); ValidateMetalWireGuideData1(table.MetalWireGuide("MetalWireGuide1").Data); ValidateMetalWireGuideData2(table.MetalWireGuide("MetalWireGuide2").Data); }
/// <summary> /// Creates a new converter for a new table /// </summary> /// <param name="sourceContainer">Source table container</param> /// <param name="fileName">File name of the file being imported</param> /// <param name="options">Optional convert options</param> public VpxSceneConverter(FileTableContainer sourceContainer, string fileName = "", ConvertOptions options = null) { _sourceContainer = sourceContainer; _sourceTable = sourceContainer.Table; _patcher = PatcherManager.GetPatcher(); _patcher?.Set(sourceContainer, fileName, this, this); _options = options ?? new ConvertOptions(); }
public void ShouldLoadWireData() { var table = FileTableContainer.Load(VpxPath.Ramp); var data = table.Ramp("Wire3R").Data; data.RampType.Should().Be(RampType.RampType3WireRight); data.WireDiameter.Should().Be(2.982f); data.WireDistanceX.Should().Be(50.278f); data.WireDistanceY.Should().Be(88.381f); }
public void ShouldGenerateACompressedMesh() { var th = FileTableContainer.Load(VpxPath.PrimitiveCompressed); var obj = LoadObjFixture(ObjPath.PrimitiveCompressed); var p = th.Primitive("compressed"); var compressedMesh = ((IRenderable)p).GetMesh(null, th.Table); AssertObjMesh(obj, compressedMesh, threshold: 0.00015f); }
public override bool Matches(FileTableContainer tableContainer, GameObject go) { if (!go) { return(false); } return(IgnoreCase ? string.Equals(go.name, _name, StringComparison.CurrentCultureIgnoreCase) : go.name == _name); }
public void ShouldWriteCorrectBitmap() { const string tmpFileName = "ShouldWriteCorrectBitmap.vpx"; new TableWriter(_table).WriteTable(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); writtenTable.GetTexture("test_pattern_bmp").Data.Bitmap.Bytes.Should().Equal(_table.GetTexture("test_pattern_bmp").Data.Bitmap.Bytes); File.Delete(tmpFileName); }
public void ShouldWritePrimitiveData() { const string tmpFileName = "ShouldWritePrimitiveData.vpx"; var table = FileTableContainer.Load(VpxPath.Primitive); new TableWriter(table).WriteTable(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidatePrimitiveData(writtenTable.Primitive("Cube").Data); }
public void ShouldWriteTroughData() { const string tmpFileName = "ShouldWriteTroughData.vpx"; var table = FileTableContainer.Load(VpxPath.Trough); table.Save(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateTroughData(writtenTable.Trough("Trough1").Data); File.Delete(tmpFileName); }
public void ShouldWriteCollectionData() { const string tmpFileName = "ShouldWriteCollectionData.vpx"; var th = FileTableContainer.Load(VpxPath.Collection); th.Save(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateTableData(writtenTable.Collections.First(c => c.Name == "Flippers")); File.Delete(tmpFileName); }
public void ShouldWriteSurfaceData() { const string tmpFileName = "ShouldWriteSurfaceData.vpx"; var table = FileTableContainer.Load(VpxPath.Surface); table.Save(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateSurfaceData(writtenTable.Surface("TopInvisible").Data); File.Delete(tmpFileName); }
public void ShouldWriteLightData() { const string tmpFileName = "ShouldWriteLightData.vpx"; var table = FileTableContainer.Load(VpxPath.Light); table.Save(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateLightData(writtenTable.Light("Light1").Data); File.Delete(tmpFileName); }
public void ShouldWriteRampData() { const string tmpFileName = "ShouldWriteRampData.vpx"; var table = FileTableContainer.Load(VpxPath.Ramp); table.Save(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateRampData(writtenTable.Ramp("FlatL").Data); File.Delete(tmpFileName); }
public void ShouldWriteBumperData() { const string tmpFileName = "ShouldWriteBumperData.vpx"; var table = FileTableContainer.Load(VpxPath.Bumper); table.Save(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateTableData(writtenTable.Bumper("Bumper1").Data); File.Delete(tmpFileName); }
public void ShouldWriteMaterialData() { const string tmpFileName = "ShouldWriteMaterialData.vpx"; var table = FileTableContainer.Load(VpxPath.Material); table.Save(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateMaterial1(writtenTable.GetMaterial("Material1")); File.Delete(tmpFileName); }
public void ShouldWriteDecalData() { const string tmpFileName = "ShouldWriteDecalData.vpx"; var table = FileTableContainer.Load(VpxPath.Decal); table.Save(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateDecal0(writtenTable.Decal(0).Data); ValidateDecal1(writtenTable.Decal(1).Data); File.Delete(tmpFileName); }
public void ShouldWriteSoundData() { const string tmpFileName = "ShouldWriteSoundData.vpx"; var tableContainer = FileTableContainer.Load(VpxPath.Sound); new TableWriter(tableContainer).WriteTable(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateSoundData(writtenTable.GetSound("fx_bumper3").Data); File.Delete(tmpFileName); }
public void ShouldWriteCorrectHash() { const string tmpFileName = "ShouldWriteCorrectHash.vpx"; var table = FileTableContainer.Load(VpxPath.TableChecksum); new TableWriter(table).WriteTable(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); writtenTable.FileHash.Should().Equal(table.FileHash); File.Delete(tmpFileName); }
public void ShouldWriteTextBoxData() { const string tmpFileName = "ShouldWriteTextBoxData.vpx"; var table = FileTableContainer.Load(VpxPath.TextBox); new TableWriter(table).WriteTable(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateTextBoxData(writtenTable.TextBox("TextBox001").Data); File.Delete(tmpFileName); }
public void ShouldWriteDispReelData() { const string tmpFileName = "ShouldWriteDispReelData.vpx"; var table = FileTableContainer.Load(VpxPath.DispReel); table.Save(tmpFileName); var writtenTable = FileTableContainer.Load(tmpFileName); ValidateDispReel1(writtenTable.DispReel("Reel1").Data); ValidateDispReel2(writtenTable.DispReel("Reel2").Data); File.Delete(tmpFileName); }
public void ShouldLoadCorrectDragPointData() { var table = FileTableContainer.Load(VpxPath.Light); var dragPoints = table.Light("PlayfieldLight").Data.DragPoints; dragPoints[0].IsSmooth.Should().Be(false); dragPoints[0].IsSlingshot.Should().Be(true); dragPoints[0].Center.X.Should().Be(491.6666f); dragPoints[0].Center.Y.Should().Be(376.882f); dragPoints[6].IsSmooth.Should().Be(true); dragPoints[7].IsSmooth.Should().Be(false); }