Esempio n. 1
0
        public override CommandResult Execute()
        {
            try
            {
                FileSystemMigrator.Migrate();

                var assemblyPaths    = Enumerable.Empty <string>();
                var workingDirectory = FileSystem.GetWorkingDirectory(Script);
                if (workingDirectory != null)
                {
                    assemblyPaths = AssemblyResolver.GetAssemblyPaths(workingDirectory);
                }

                Composer.Compose(workingDirectory);

                ScriptExecutor.Initialize(assemblyPaths, _scriptPackResolver.GetPacks(), ScriptArgs);

                // HACK: This is a (dirty) fix for #1086. This might be a temporary solution until some further refactoring can be done.
                ScriptExecutor.ScriptEngine.CacheDirectory = Path.Combine(workingDirectory ?? FileSystem.CurrentDirectory, FileSystem.DllCacheFolder);
                var scriptResult = ScriptExecutor.Execute(Script, ScriptArgs);

                var commandResult = Inspect(scriptResult);
                ScriptExecutor.Terminate();
                return(commandResult);
            }
            catch (Exception ex)
            {
                Logger.ErrorException("Error executing script '{0}'", ex, Script);
                return(CommandResult.Error);
            }
        }
            public void DoesNotMigrateWhenACurrentFileIsFound(
                string fileName, [Frozen] Mock<IFileSystem> fileSystem)
            {
                // arrange
                SetupUnmigrated(fileSystem);
                fileSystem.Setup(f => f.FileExists(fileName)).Returns(true);

                var sut = new FileSystemMigrator(fileSystem.Object, new Mock<ILog>().Object);

                // act
                sut.Migrate();

                // assert
                VerifyNoMigration(fileSystem);
            }
Esempio n. 3
0
            public void DoesNotMigrateWhenACurrentFileIsFound(
                string fileName, [Frozen] Mock <IFileSystem> fileSystem)
            {
                // arrange
                SetupUnmigrated(fileSystem);
                fileSystem.Setup(f => f.FileExists(fileName)).Returns(true);

                var sut = new FileSystemMigrator(fileSystem.Object, new TestLogProvider());

                // act
                sut.Migrate();

                // assert
                VerifyNoMigration(fileSystem);
            }