Esempio n. 1
0
 private void SetExePath()
 {
     if (PlayerPrefs.HasKey(PlayerPrefabExeSavePathKey))
     {
         m_sExePath = PlayerPrefs.GetString(PlayerPrefabExeSavePathKey);
     }
     if (IsExePath())
     {
         PlayerPrefs.SetString(PlayerPrefabExeSavePathKey, m_sExePath);
         PlayerPrefs.Save();
         if (m_fileMgr == null)
         {
             m_fileMgr = new FileMgr(m_writeLog.Report);
         }
         m_fileMgr.SetExePath(m_sExePath);
         Repaint();
         m_bHasExePath = true;
     }
     else
     {
         if (GUILayout.Button("尋找 " + PaddingEXEName))
         {
             m_sExePath = EditorUtility.OpenFilePanel("需要" + PaddingEXEName, Application.dataPath, "exe");
         }
     }
 }
Esempio n. 2
0
 private void OnGUI()
 {
     EditorGUILayout.BeginVertical();
     if (GUILayout.Button("圖片存檔位置:" + m_sSavePath, m_uisBox))
     {
         m_sSavePath = EditorUtility.OpenFolderPanel("選擇要存檔位置", "D:\\", "");
         if (string.IsNullOrEmpty(m_sSavePath))
         {
             m_sSavePath = DefaultSavePath;
         }
     }
     m_bNeedRelease = EditorGUILayout.Toggle("是否需要Release", m_bNeedRelease);
     if (!m_bHasExePath)
     {
         SetExePath();
     }
     if (m_bHasExePath)
     {
         if (m_fileMgr == null)
         {
             m_fileMgr = new FileMgr(m_writeLog.Report);
             m_fileMgr.SetExePath(m_sExePath);
         }
         if (GUILayout.Button("複製所有檔案的圖片"))
         {
             if (EditorUtility.DisplayDialog("複製所有其他語系檔案", "確定要複製所有檔案的圖片?\n會很久喔", "開始", "取消"))
             {
                 m_sSearchPath = Application.dataPath;
                 m_fileMgr.FindAndCopyNeedFiel(m_sSearchPath, m_bNeedRelease, m_sSavePath);
                 m_writeLog.WriteLog(m_sSavePath);
             }
         }
         if (GUILayout.Button("複製選擇的資料夾裡的圖片"))
         {
             m_sSearchPath = EditorUtility.OpenFolderPanel("選擇要複製的資料夾", Application.dataPath, "");
             if (!string.IsNullOrEmpty(m_sSearchPath))
             {
                 m_fileMgr.FindAndCopyNeedFiel(m_sSearchPath, m_bNeedRelease, m_sSavePath);
                 m_writeLog.WriteLog(m_sSavePath);
             }
         }
     }
     EditorGUILayout.EndVertical();
 }