public static void SendGameFightLeaveMessage(IPacketReceiver client, FightSpectator spectator) { client.Send(new GameFightLeaveMessage(spectator.Character.Id)); }
public static void SendShowCellSpectatorMessage(IPacketReceiver client, FightSpectator spectator, Cell cell) { client.Send(new ShowCellSpectatorMessage(spectator.Character.Id, cell.Id, spectator.Character.Name)); }