Esempio n. 1
0
        private void booleanSelectButton_Click(object sender, EventArgs e)
        {
            //set the player who clicked to void character
            if (Form1.P1Character == "unselected")
            {
                Form1.P1Character         = "Boolean";
                P1SelectionLabel.Visible  = true;
                P1SelectionLabel.Location = new Point(437, 274);
                P1PreviewBox.Image        = Properties.Resources.Boolean_Passive;
                P1CharNameLabel.Text      = "Boolean";
                Refresh();
            }
            else if (Form1.P2Character == "unselected")
            {
                Form1.P2Character         = "Boolean";
                P2SelectionLabel.Visible  = true;
                P2SelectionLabel.Location = new Point(437, 310);
                P2PreviewBox.Image        = Properties.Resources.Boolean_Passive__2_;
                P2CharNameLabel.Text      = "Boolean";
                Refresh();

                //once player two has selected a character show the fight button
                FightButton.Show();
                FightButton.Focus();
                FightButton.BringToFront();
            }
        }
Esempio n. 2
0
        //if keycode character is selected
        private void KeycodeSelect_Click(object sender, EventArgs e)
        {
            //set player who clicked to keycode character
            if (Form1.P1Character == "unselected")
            {
                Form1.P1Character         = "Keycode";
                P1SelectionLabel.Visible  = true;
                P1SelectionLabel.Location = new Point(437, 154);
                P1PreviewBox.Image        = Properties.Resources.Keycode_passive;
                P1CharNameLabel.Text      = "Keycode";
                Refresh();
            }
            else if (Form1.P2Character == "unselected")
            {
                Form1.P2Character         = "Keycode";
                P2SelectionLabel.Visible  = true;
                P2SelectionLabel.Location = new Point(437, 191);
                P2PreviewBox.Image        = Properties.Resources.P2Keycode_passive;
                P2CharNameLabel.Text      = "Keycode";
                Refresh();

                //once player two has selected a character show the fight button
                FightButton.Show();
                FightButton.Focus();
                FightButton.BringToFront();
            }
        }
Esempio n. 3
0
        private void PocDefine()
        {
            if (endflag)
            {
                this.Close();
                return;
            }
            int type = Story.GetStoryType();

            Addflag = true;
            //0 as Normal Story Line
            //1 as chararcter Screen
            //2 as Request
            if (type == 0)
            {
                onType = 0;
                TutorialScreen.Show();
                CharacterScreen.Hide();
                SetTutorialPic(Story.GetPicID());
                AddText(Story.GetStoryText());
            }
            if (type == 99)
            {
                onType = 0;
                CreateHero c = new CreateHero();
                AddText(Story.GetStoryText());
                c.ShowDialog();
                Story.next++;
                PocDefine();
                return;
            }
            if (type == 98)
            {
                onType = 1;
                TutorialScreen.Hide();
                CharacterScreen.Show();
                MainCharacter.Image = Image.FromFile(Application.StartupPath + "\\myHero.jpg");
                HandleEventString(Story.GetEventID());
                SetOtherPic(Story.GetPicID());
                AddText(Story.GetStoryText());
                Request r = new Request(Story.GetRequestID());
                r.ShowDialog();
                name = r.name;
            }
            if (type == 97)
            {
                onType = 1;
                TutorialScreen.Hide();
                CharacterScreen.Show();
                MainCharacter.Image = Image.FromFile(Application.StartupPath + "\\myHero.jpg");
                HandleEventString(Story.GetEventID());
                SetOtherPic(Story.GetPicID());
                AddText(Story.GetStoryText());
                nextflag        = false;
                attacknum       = 3;
                FuncButton.Text = "攻擊鈕-剩餘3次";
                FuncButton.Show();
            }
            if (type == 96)
            {
                onType = 1;
                TutorialScreen.Hide();
                CharacterScreen.Show();
                MainCharacter.Image = Image.FromFile(Application.StartupPath + "\\myHero.jpg");
                HandleEventString(Story.GetEventID());
                SetOtherPic(Story.GetPicID());
                AddText(Story.GetStoryText());
                LevelUP u = new LevelUP(1, 1, 2, "請使用++這個運算子來為想要提升之能力升級,請注意項目名稱和別忘了加上分號。打完後記得按ENTER確認唷!");
                u.ShowDialog();
                SetCharacter(u);
                Story.next++;
                PocDefine();
                return;
            }
            if (type == 95)
            {
                onType = 1;
                TutorialScreen.Hide();
                CharacterScreen.Show();
                MainCharacter.Image = Image.FromFile(Application.StartupPath + "\\myHero.jpg");
                HandleEventString(Story.GetEventID());
                SetOtherPic(Story.GetPicID());
                AddText(Story.GetStoryText());
                HandleEventString(Story.GetEventID());
                nextflag = false;
                FightButton.Show();
                EscapeButton.Show();
                Story.next++;
                return;
            }
            if (type == 1)
            {
                onType = 1;
                TutorialScreen.Hide();
                CharacterScreen.Show();
                MainCharacter.Image = Image.FromFile(Application.StartupPath + "\\myHero.jpg");
                HandleEventString(Story.GetEventID());
                SetOtherPic(Story.GetPicID());
                if (Addflag)
                {
                    AddText(Story.GetStoryText());
                }
            }

            if (type == 2)
            {
                onType = 1;
                TutorialScreen.Hide();
                CharacterScreen.Show();
                SetOtherPic(Story.GetPicID());
                HandleEventString(Story.GetEventID());
                AddText(Story.GetStoryText());
                MainCharacter.Image = Image.FromFile(Application.StartupPath + "\\myHero.jpg");
                Request r = new Request(Story.GetRequestID());
                r.ShowDialog();
                Story.next++;
                PocDefine();
                return;
            }
            if (type == 999)
            {
                onType = 0;
                TutorialScreen.Show();
                CharacterScreen.Hide();
                SetTutorialPic(Story.GetPicID());
                AddText(Story.GetStoryText());
                endflag = true;
            }
            Story.next++;
        }