/// マップをロードする void Load() { // マップデータの読み込み FieldMgr field = new FieldMgr(); field.Load(nStage); }
void Awake() { duel = Duel.GetInstance(); mDeckUI = transform.FindChild("MDeckUI").GetComponent <GameFieldUI>(); oDeckUI = transform.FindChild("ODeckUI").GetComponent <GameFieldUI>(); mHandCardUI = transform.FindChild("MHandCard").GetComponent <HandCardUI>(); oHandCardUI = transform.FindChild("OHandCard").GetComponent <HandCardUI>(); mHandCardUI.Init(); oHandCardUI.Init(); mFieldMgr = transform.FindChild("MField").GetComponent <FieldMgr>(); oFieldMgr = transform.FindChild("OField").GetComponent <FieldMgr>(); mFieldMgr.Init(true); oFieldMgr.Init(false); mLpSliderUI = transform.FindChild("LPSlider_player1").GetComponent <LPSliderUI>(); oLpSliderUI = transform.FindChild("LPSlider_player2").GetComponent <LPSliderUI>(); lpChangeUI = transform.FindChild("lpChangeUI").GetComponent <LPChangeUI>(); cardEffectAnim = transform.FindChild("CardEffectAnim").GetComponent <CardEffectAnim>(); selectEffectUI = transform.FindChild("SelectEffectUI").GetComponent <SelectEffectUI>(); phaseButtonMgr = transform.FindChild("PhaseButton").GetComponent <PhaseButtonMgr>(); guessFirst = transform.FindChild("GuessFirst").GetComponent <GuessFirst>(); floatText = transform.FindChild("FloatText").GetComponent <FloatText>(); selectCardShowUI = transform.FindChild("SelectCardShow").GetComponent <SelectCardShowUI>(); selectPutType = transform.FindChild("SelectPutType").GetComponent <SelectPutType>(); mDrawCardAnim = transform.FindChild("MDrawCardAnim").GetComponent <DrawCardAnim>(); oDrawCardAnim = transform.FindChild("ODrawCardAnim").GetComponent <DrawCardAnim>(); attackAnim = transform.FindChild("AttackAnim").GetComponent <AttactAnim>(); roundCounterUI = GetChild <RoundCountUI>("RoundNumText"); mChangeAreaAnim = GetChild <ChangeAreaAnim>("MAnim"); oChangeAreaAnim = GetChild <ChangeAreaAnim>("OAnim"); chainUICtr = GetChild <ChainUICtr>("ChainUIMgr"); selectCardMgr = SelectCardMgr.GetInstance(); optionListUI = OptionListUI.GetInstance(); dialogBoxUI = DialogBoxUI.GetInstance(); selectCardUI = SelectCardUI.GetInstance(); tipPlane = ErrorPlane.GetInstance(); selectCardMgr.Init(); phaseButtonMgr.Init(); selectEffectUI.Init(); cardEffectAnim.Init(); lpChangeUI.Init(); optionListUI.Init(); dialogBoxUI.Init(); selectCardUI.Init(); selectPutType.Init(); attackAnim.Init(); }
public void Init() { mFieldMgr = transform.FindChild("MField").GetComponent <FieldMgr>(); oFieldMgr = transform.FindChild("OField").GetComponent <FieldMgr>(); mHandCardUI = transform.FindChild("MHandCard").GetComponent <HandCardUI>(); oHandCardUI = transform.FindChild("OHandCard").GetComponent <HandCardUI>(); curGroup = new Group(); selectGroup = new Group(); duel = Duel.GetInstance(); AddHandler(DuelEvent.netEvent_ReciveSelectFieldCard, ReciveSelectFieldCard); AddHandler(DuelEvent.playBackEvent_SelectFieldCard, PlayBackSelectFieldCard); }
// 開始 void Start() { pad = new Pad(); field = new FieldMgr(); // 壁オブジェクト管理生成 Wall.parent = new TokenMgr <Wall> ("Wall", 128); // 移動床オブジェクト管理作成 FloorMove.parent = new TokenMgr <FloorMove> ("FloorMove", 32); // パーティクル管理作成 Particle.parent = new TokenMgr <Particle> ("Particle", 32); // トゲ監理生成 Spike.parent = new TokenMgr <Spike> ("Spike", 32); // マップデータの読み込み Load(nStage); }
public void Init(FieldMgr field, bool _isMy) { fieldMgr = field; isMy = _isMy; image = transform.FindChild("cardImage").GetComponent <RawImage>(); attackAnimUI = transform.FindChild("attackAnimUI").GetComponent <AttackAnimUI>(); selectAnim = transform.FindChild("selectAnim").GetComponent <DashedAnim>(); foreach (Text t in this.GetComponentsInChildren <Text>()) { if (t.name == "AfkText") { AfkText = t; } if (t.name == "DefText") { DefText = t; } if (t.name == "LevelText") { LevelText = t; } if (t.name == "SpritText") { SpritText = t; } } attackAnimUI.Init(isMy); HideAttackAnim(); isInSelect = false; isSelect = false; AfkText.text = ""; DefText.text = ""; LevelText.text = ""; SpritText.text = ""; }
void Load() { FieldMgr field = new FieldMgr(); field.Load(nStage); }
// マップをロードする void Load() { // マップデータの読み込み FieldMgr field = new FieldMgr (); field.Load (nStage); }