internal static Texture GetIcon(FieldIcon icon, Texture @default = null) { switch (icon) { case EditorGUIX.FieldIcon.Info: return(EditorGUIX.Content.infoSmallIcon.image); case EditorGUIX.FieldIcon.Warning: return(EditorGUIX.Content.warningSmallIcon.image); case EditorGUIX.FieldIcon.Error: return(EditorGUIX.Content.errorSmallIcon.image); default: return(@default); } }
public static bool InspectorFoldout(Rect rect, bool value, GUIContent content, FieldIcon icon = FieldIcon.None) { GUI.Box(rect, GUIContent.none, Styles.inspectorBackground); var textRect = new Rect(rect); textRect.x += 20; textRect.y += 2; textRect.width -= 20; textRect.height -= 2; var previousImage = content.image; content.image = GetIcon(icon, previousImage); GUI.Box(textRect, content, Styles.inspectorText); content.image = previousImage; rect.x += 5; rect.y += 3; rect.width -= 5; rect.height -= 3; return(EditorGUI.Foldout(rect, value, GUIContent.none, true)); }