Esempio n. 1
0
 private void CheckForCases()
 {
     if (pc.Ret_Player_Pos(Curr_Turn) == fg.RetVictorySquareIndex())
     {
         VictoryScreen();
     }
     else
     {
         if (fg.CheckForPlayerOnInteractableSquare(pc.Ret_Player_Pos(Curr_Turn), out int nIndex, out Vector3 OriPos, out Vector3 DestPos))
         {
             em.CameraShake(pc.ChangePlayerPos(Curr_Turn, nIndex, OriPos, DestPos));
         }