//---------------------------------------------------------------------------------- public override void ApplyEntitySpec() { GameObject[] arrGameObject = FieldController.GetUnityGameObjects(); GameObject[] arrLocators = FieldControllerLocators.GetUnityGameObjects(); eManager.RecreateJet(Data, arrGameObject, arrLocators); }
//----------------------------------------------------------------------------------- public override void FreeResources() { FieldControllerLocators.DestroyField(); base.FreeResources(); }
//---------------------------------------------------------------------------------- public override void SetScopeId(uint scopeId) { base.SetScopeId(scopeId); FieldControllerLocators.SetScopeId(scopeId); }
//---------------------------------------------------------------------------------- public override void BuildListItems() { base.BuildListItems(); FieldControllerLocators.BuildListItems(); }
//---------------------------------------------------------------------------------- public override void StoreInfo() { base.StoreInfo(); FieldControllerLocators.StoreFieldInfo(); }
//---------------------------------------------------------------------------------- public override void LoadInfo() { base.LoadInfo(); FieldControllerLocators.RestoreFieldInfo(); }