Esempio n. 1
0
        void UpdateCachedAssets()
        {
            // Update only if the view is visible.
            bool isViewVisible = IsViewLoaded && View.Window != null;

            if (!isViewVisible)
            {
                return;
            }

            // The preheat window is twice the height of the visible rect.
            var visibleRect = new CGRect(CollectionView.ContentOffset, CollectionView.Bounds.Size);
            var preheatRect = visibleRect.Inset(0f, -0.5f * visibleRect.Height);

            // Update only if the visible area is significantly different from the last preheated area.
            nfloat delta = NMath.Abs(preheatRect.GetMidY() - previousPreheatRect.GetMidY());

            if (delta <= CollectionView.Bounds.Height / 3f)
            {
                return;
            }

            // Compute the assets to start caching and to stop caching.
            var rects       = ComputeDifferenceBetweenRect(previousPreheatRect, preheatRect);
            var addedAssets = rects.added
                              .SelectMany(rect => CollectionView.GetIndexPaths(rect))
                              .Select(indexPath => FetchResult.ObjectAt(indexPath.Item))
                              .Cast <PHAsset> ()
                              .ToArray();

            var removedAssets = rects.removed
                                .SelectMany(rect => CollectionView.GetIndexPaths(rect))
                                .Select(indexPath => FetchResult.ObjectAt(indexPath.Item))
                                .Cast <PHAsset> ()
                                .ToArray();

            // Update the assets the PHCachingImageManager is caching.
            imageManager.StartCaching(addedAssets, thumbnailSize, PHImageContentMode.AspectFill, null);
            imageManager.StopCaching(removedAssets, thumbnailSize, PHImageContentMode.AspectFill, null);

            // Store the preheat rect to compare against in the future.
            previousPreheatRect = preheatRect;
        }