public void Natalya2Skin() { colorFedor2.SetActive(false); colorNatalya2.SetActive(true); FedorP2.SetActive(false); FedorP2Skin.SetActive(false); EventP2.SetActive(false); }
public void Marcus2Skin() { colorFedor2.SetActive(false); colorNatalya2.SetActive(false); colorMarcus2.SetActive(true); FedorP2.SetActive(false); FedorP2Skin.SetActive(false); NatalyaP2.SetActive(false); NatalyaP2Skin.SetActive(false); }
public void NatalyaSelect2() { FedorP2.SetActive(false); NatalyaP2.SetActive(true); NatalyaP2Skin.SetActive(false); Natalya1Yellow.interactable = false; Natalya1Orange.interactable = true; Fedor1Pink.interactable = true; Fedor1Green.interactable = true; }
public void MarcusSelect2() { FedorP2.SetActive(false); NatalyaP2.SetActive(false); MarcusP2.SetActive(true); MarcusP2Skin.SetActive(false); Marcus1Yellow.interactable = false; Marcus1Orange.interactable = true; Fedor2Pink.interactable = true; Fedor2Green.interactable = true; Natalya2Yellow.interactable = true; Natalya2Orange.interactable = true; }
public void CancelPlayer2() { if (Input.GetButton("B2") || Input.GetKeyDown(KeyCode.Backspace)) { if (!checkPlayer1 && !checkPlayer2) { goMenu3(); } else { checkPlayer2 = false; confirmButton.SetActive(false); FedorP2.SetActive(false); NatalyaP2.SetActive(false); EventP2.SetActive(true); colorFedor2.SetActive(false); colorNatalya2.SetActive(false); FedorP2.SetActive(false); NatalyaP2.SetActive(false); FedorP2Skin.SetActive(false); NatalyaP2Skin.SetActive(false); if (NumPlayer2 == 0 || NumPlayer2 == 3) { Fedor1Pink.interactable = true; Fedor1Green.interactable = true; } else { Natalya1Yellow.interactable = true; Natalya1Orange.interactable = true; } } } }