public IFeatStatBlock GetFeatByNameSource(string name, string source) { FeatService _featService = new FeatService(ConnectionString); feats tempFeat = _featService.GetFeatByNameSource(name, source); return(MapThisToFeatStatBlockObject(tempFeat)); }
public static IFeatStatBlock GetMythicFeatByName(string name) { FeatService _featService = new FeatService(StatBlockGlobals.ConnectionString); feats tempFeat = _featService.GetMythicFeatByName(name); return(MapThisToFeatStatBlockObject(tempFeat)); }