public static void CallMenu() { Fate = MainMenu.AddMenu("Twisted Fate", "twistedfate"); Fate.AddGroupLabel("Twisted Fate by mztikk"); Combo = Fate.AddSubMenu("Combo", "combo"); Combo.Add("useQinCombo", new CheckBox("Use Q in combo")); Combo.Add("qAAReset", new CheckBox("Only use Q after AA to reset", false)); Combo.Add("useWinCombo", new CheckBox("Use W in Combo")); Combo.Add("yellowIntoQ", new CheckBox("Q after Yellow Card", false)); Combo.Add("wModeC", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red")); Combo.Add("disableAAselectingC", new CheckBox("Disable AA while selecting a card", false)); Harass = Fate.AddSubMenu("Harass", "harass"); Harass.AddGroupLabel("Harass"); Harass.Add("useQinHarass", new CheckBox("Use Q in Harass")); Harass.Add("useWinHarass", new CheckBox("Use W in Harass")); Harass.Add("wModeH", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red")); Harass.Add("disableAAselectingH", new CheckBox("Disable AA while selecting a card", false)); Harass.Add("manaToHarass", new Slider("Min Mana % to Harass", 50)); Harass.AddGroupLabel("Auto Harass"); Harass.Add("autoQ", new CheckBox("Auto Q Harass")); Harass.Add("manaToAHarass", new Slider("Min Mana % to Auto Harass", 50)); LaneClear = Fate.AddSubMenu("LaneClear", "laneclear"); LaneClear.Add("useQinLC", new CheckBox("Use Q in LaneClear")); LaneClear.Add("qTargetsLC", new Slider("Min Targets to hit for Q", 3, 1, 10)); LaneClear.Add("useWinLC", new CheckBox("Use W in LaneClear")); LaneClear.Add( "wModeLC", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red")); LaneClear.Add("disableAAselectingLC", new CheckBox("Disable AA while selecting a card", false)); LaneClear.Add("manaToLC", new Slider("Min Mana % to LaneClear", 30)); JungleClear = Fate.AddSubMenu("JungleClear", "jungleclear"); JungleClear.Add("useQinJC", new CheckBox("Use Q in JungleClear")); JungleClear.Add("useWinJC", new CheckBox("Use W in JungleClear")); JungleClear.Add( "wModeJC", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red")); JungleClear.Add("disableAAselectingJC", new CheckBox("Disable AA while selecting a card", false)); JungleClear.Add("manaToJC", new Slider("Min Mana % to JungleClear", 10)); CardSelectorMenu = Fate.AddSubMenu("CardSelector", "cardselector"); CardSelectorMenu.Add( "csYellow", new KeyBind("Select Yellow Card", false, KeyBind.BindTypes.HoldActive, 'W')); CardSelectorMenu.Add("csBlue", new KeyBind("Select Blue Card", false, KeyBind.BindTypes.HoldActive, 'E')); CardSelectorMenu.Add("csRed", new KeyBind("Select Red Card", false, KeyBind.BindTypes.HoldActive, 'T')); Misc = Fate.AddSubMenu("Misc", "misc"); Misc.Add("AutoYAG", new CheckBox("Auto Yellow on R teleport")); Misc.Add("qKillsteal", new CheckBox("Killsteal with Q")); Misc.Add("autoYellowIntoQ", new CheckBox("Auto Q after Yellow Card", false)); Misc.Add("autoQonCC", new CheckBox("Auto Q on immobile targets", false)); Misc.Add("cancelAApicking", new CheckBox("Cancel AA right before card pick", false)); Misc.Add("drawRrange", new CheckBox("Draw R range", false)); Misc.Add("humanizePicks", new CheckBox("Humanize Card Picks")); Misc.Add("humanizeInt", new Slider("Humanize", 50, 10, 250)); Misc.AddSeparator(10); Misc.Add("useSkin", new CheckBox("Use Skinchanger", false)).OnValueChange += Tf.OnUseSkinChange; Misc.Add("skinId", new Slider("Skin ID", 0, 0, 9)).OnValueChange += Tf.OnSkinSliderChange; }